TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 3 bombers, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 3 mech_infantrys moved from Archangel to Karelia
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from British
1 artillery moved from United Kingdom to Scotland
Germans take Scotland from British
1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 112 Sea Zone
2 bombers and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 infantry moved from Caucasus to Volgograd
9 armour and 10 mech_infantrys moved from Caucasus to Tambov
8 artilleries and 23 infantry moved from Volgograd to Tambov
1 artillery and 1 infantry moved from Rostov to Tambov
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 artillery and 7 infantry moved from Novgorod to Karelia
1 infantry moved from Archangel to Novgorod
3 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Urals to Kazakhstan
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 2 bombers, 5 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 2 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 3 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from 112 Sea Zone to Western Germany
2 bombers moved from 112 Sea Zone to Western Germany
2 fighters moved from Western Germany to 110 Sea Zone
1 aaGun moved from Volgograd to Kazakhstan
1 aaGun moved from Bessarabia to Ukraine
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 submarines placed in 110 Sea Zone
1 infantry placed in United Kingdom
3 artilleries placed in Volgograd
5 artilleries, 3 bombers and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Germans regular : 0.17
Savegame