Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Vologda 1 armour, 3 infantry and 2 mech_infantrys moved from Archangel to Vologda 2 armour, 3 infantry and 2 mech_infantrys moved from Leningrad to Vologda 1 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 1 bomber moved from Southern Italy to Southern Belarus 4 armour, 4 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Austria to Yugoslavia 4 fighters and 2 tactical_bombers moved from Southern Italy to Yugoslavia 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 fighters moved from France to 113 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone Combat - Germans Battle in Yugoslavia Germans attack with 4 armour, 4 artilleries, 4 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers British defend with 1 artillery Germans win, taking Yugoslavia from British with 4 armour, 4 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Southern Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans win, taking Southern Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 5 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Vologda Germans attack with 4 armour, 6 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans win, taking Vologda from Russians with 4 armour, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Southern Belarus to Leningrad 2 infantry moved from Finland to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Finland to Vyborg 4 fighters and 3 tactical_bombers moved from Yugoslavia to Southern Italy 1 aaGun moved from Austria to Yugoslavia 1 aaGun moved from Austria to Yugoslavia 1 aaGun, 5 artilleries and 9 infantry moved from Southern France to Northern Italy 1 armour and 1 mech_infantry moved from France to Northern Italy 1 mech_infantry moved from Western Germany to Yugoslavia 1 fighter moved from Germany to Leningrad 1 armour and 1 mech_infantry moved from Germany to Yugoslavia 1 aaGun, 1 artillery and 7 infantry moved from Bessarabia to Romania 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia 1 artillery and 2 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Austria 3 fighters moved from 113 Sea Zone to Western Germany 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to France Place Units - Germans 1 factory_minor placed in Leningrad 1 fighter and 1 infantry placed in Germany 3 armour and 3 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in France Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsFind League Opponents Thread
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Looking for a game or two. Tier 1 or higher I guess…
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@wizmark said in Find League Opponents Thread:
Looking for a game or two. Tier 1 or higher I guess…
Guess that counts me out. :(
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If you don’t want to play, then just tell me you don’t want to play, but don’t lie about it. I don’t even get it.
I know I tried some weird strategies and now am at Tier 3. I did that to see if this game has any flexibility over the typical things. I don’t think it does, but I’m not the best player either.
But there have been years that I was Tier 1. However, now that I’m Tier 3 no one will play me anymore (ironically, not even Tier 3 players). So, I guess I’ll go play a different game. That’s sad, because I really like this one.
I won’t call anyone out here. You know who you are.
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League should be about players playing players, not only certain levels playing certain levels. I guess it just won’t ever change.
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Sorry, the current propaganda across this world is driving me over the edge. All I want to do is play a game, since I can’t even watch any sports anymore either. I apologize.
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@DizzKneeLand33 i agree though. they’ve made it so no one will play us. and i’ve paid the full amount of payments for years. i think that should count for something. may be a look at the point system. i’ll play ya in a game DizzKneeLand33
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Sounds great, @dawgoneit ! Do you like BM3 with normal league bidding rules? Or let me know what you like – you can PM me that and your bid. Let’s have some fun!
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@DizzKneeLand33 said in Find League Opponents Thread:
I don’t even get it.
It’s definitely not personal, but the ranking system doesn’t really allow for play were opponents have a big gap. Being, say, tier E and playing tier 3 means that the higher ranked player will lose ranking no matter what. It’s actually flawed in that respect.
Perhaps implementing something like the chess Elo-rating could solve this? I believe that ranking system could be incorporated as it is, without much tweaks. Obviously a draw is not really on the table here, but that’s not even an issue.
I’ll post this idea in a more proper thread, but wanted to air it here since I felt your frustration.
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I’m kinda new here - is there a link to the ranking rules? At one point I found the rankings of everybody in a spreadsheet - is that on the website somewhere as well?
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@LennardF said in Find League Opponents Thread:
I’m kinda new here - is there a link to the ranking rules? At one point I found the rankings of everybody in a spreadsheet - is that on the website somewhere as well?
https://www.axisandallies.org/forums/topic/28660/2019-league-rules
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@trulpen Thanks!
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https://www.axisandallies.org/forums/topic/24393/league-standings
If you pick the current 2020 tab it shows your current standing and at the bottom explains the PPG system and how many points you get for winning/losing against ranked opponents
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looking for a bunch of bm games tier 2 and higher
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@wizmark Thanks to both of you!
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Offering up a chance for new players or lower tier players to get a game with me. I have 1 or 2 slots open and my work is shut down next week so I have all the time in the world. Maybe…wife and kids may have a say in that😁. PM me for a game. Everybody stay safe and healthy out there!
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Looking for a tier 1 or E game.
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Sorry, no one but us M’s here. :P
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@DizzKneeLand33 said in Find League Opponents Thread:
Sorry, no one but us M’s here. :P
I assume that was made in jest due to the smiley face. I read the comments you and others made earlier and I understand and sympathize. Not playing against T2 and T3 has nothing to do with ratings but I have limited time to play and I have more fun when playing against closer competition. Perhaps thats selfish but it is what it is.
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Yes, it was made in jest. ;)
I just found it weird you didn’t want to play “M” players, just “E” and “1”.
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well as I said I wanted to play closer competition, not really interested in another game against Adam right now, and not against AD or JDOW either, at this moment.





