TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Celebes
1 battleship moved from 36 Sea Zone to 44 Sea Zone
Japanese take 43 Sea Zone from Americans
Japanese take 44 Sea Zone from Americans
1 battleship moved from 36 Sea Zone to 44 Sea Zone
5 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 bomber moved from French Indo China to Philippines
1 bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter moved from Anhwe to 20 Sea Zone
1 mech_infantry moved from Anhwe to Hunan
1 artillery moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Kweichow to Hunan
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 2 bombers, 6 fighters and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 bomber, 1 harbour, 1 infantry and 1 tactical_bomber; ANZAC defend with 2 fighters
Japanese roll dice for 2 bombers, 6 fighters and 1 tactical_bomber in Philippines, round 2 : 6/9 hits, 5.00 expected hits
Americans roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/7 hits, 3.00 expected hits
3 fighters owned by the Japanese lost in Philippines
1 fighter owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 2 artilleries owned by the Americans lost in Philippines
Japanese roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Philippines, round 3 : 5/6 hits, 3.50 expected hits
Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Philippines
1 fighter owned by the ANZAC lost in Philippines
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 4 fighters
Casualties for ANZAC: 2 fighters
Casualties for Americans: 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 fighter; Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Celebes, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Celebes
Japanese win, taking Celebes from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 fighter
Non Combat Move - Japanese
2 carriers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 armour moved from West India to Burma
1 armour moved from India to Yunnan
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Manchuria to Anhwe
1 fighter moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
4 carriers, 2 cruisers, 1 destroyer, 4 submarines and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from Philippines to Yunnan
1 bomber moved from Philippines to Yunnan
1 infantry moved from India to West India
1 infantry moved from India to West India
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from India to 44 Sea Zone
1 fighter moved from India to 44 Sea Zone
1 fighter moved from Anhwe to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Japan to 44 Sea Zone
1 tactical_bomber moved from Anhwe to French Indo China
1 tactical_bomber moved from Anhwe to French Indo China
Place Units - Japanese
3 submarines placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
3 infantry placed in India
3 artilleries placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,3,4,3,6,6
Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.00
Japanese regular : 3.83
Savegame