Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsFind League Opponents Thread
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@axis-dominion said in Find League Opponents Thread:
Wow it’s been 4 days and still no takers. This would be the first time I’ve really had any trouble finding good competition. We have lost a lot of great players over the years, and sadly that trend seems to be continuing. With all the myriad gaming options available these days, maybe we just haven’t been doing enough to market and recruit for the league, or the game in general. I know that in the past the stronger players have said they have a tough time keeping up with competitive or master-level play, expressing that it feels more like work than fun. Maybe they are too serious and agonizing over every move and detail? Personally I really enjoy the tougher competition and do not find it much work at all, but then again I am one of the most experienced players around.
Anyway, I guess I should open up to any tier 1 takers then.
I would be up for a game for the right bid for the allies
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@axis-dominion said in Find League Opponents Thread:
Wow it’s been 4 days and still no takers. This would be the first time I’ve really had any trouble finding good competition. We have lost a lot of great players over the years, and sadly that trend seems to be continuing. With all the myriad gaming options available these days, maybe we just haven’t been doing enough to market and recruit for the league, or the game in general. I know that in the past the stronger players have said they have a tough time keeping up with competitive or master-level play, expressing that it feels more like work than fun. Maybe they are too serious and agonizing over every move and detail? Personally I really enjoy the tougher competition and do not find it much work at all, but then again I am one of the most experienced players around.
Anyway, I guess I should open up to any tier 1 takers then.
I think there might be many reasons. One is definately BM for me. Game lasts MUCH longer. I have one game now that was started about a year ago and is currently in round 33 or so. So clearly not fast pase, but breaks are needed when you play that long. In any case it is not that much fun either when games never complete. Too much money for everyone I think
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It’s interesting because when BM first came out the games were shorter for a while. I can see a link with more income and longer games though. Moscow living longer really lengthens the game.
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@axis-dominion said in Find League Opponents Thread:
Wow it’s been 4 days and still no takers. This would be the first time I’ve really had any trouble finding good competition. We have lost a lot of great players over the years, and sadly that trend seems to be continuing. With all the myriad gaming options available these days, maybe we just haven’t been doing enough to market and recruit for the league, or the game in general. I know that in the past the stronger players have said they have a tough time keeping up with competitive or master-level play, expressing that it feels more like work than fun. Maybe they are too serious and agonizing over every move and detail? Personally I really enjoy the tougher competition and do not find it much work at all, but then again I am one of the most experienced players around.
Anyway, I guess I should open up to any tier 1 takers then.
WHAT!? AD going without? Let shame fall upon our heads! I’d be playing more but work is and will continue to kick my ass at least until March next year…
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@simon33 said in Find League Opponents Thread:
It’s interesting because when BM first came out the games were shorter for a while. I can see a link with more income and longer games though. Moscow living longer really lengthens the game.
and moscow is still alive in my game at round 33 (has not been down either)
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@Giallo said in Find League Opponents Thread:
@axis-dominion said in Find League Opponents Thread:
Wow it’s been 4 days and still no takers. This would be the first time I’ve really had any trouble finding good competition. We have lost a lot of great players over the years, and sadly that trend seems to be continuing. With all the myriad gaming options available these days, maybe we just haven’t been doing enough to market and recruit for the league, or the game in general. I know that in the past the stronger players have said they have a tough time keeping up with competitive or master-level play, expressing that it feels more like work than fun. Maybe they are too serious and agonizing over every move and detail? Personally I really enjoy the tougher competition and do not find it much work at all, but then again I am one of the most experienced players around.
Anyway, I guess I should open up to any tier 1 takers then.
I would be up for a game for the right bid for the allies
Sure giallo, let me know how much you want and I’ll see it up.
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Maybe games last longer because it’s more balanced :thinking_face: .
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@axis-dominion said in Find League Opponents Thread:
@Giallo said in Find League Opponents Thread:
@axis-dominion said in Find League Opponents Thread:
Wow it’s been 4 days and still no takers. This would be the first time I’ve really had any trouble finding good competition. We have lost a lot of great players over the years, and sadly that trend seems to be continuing. With all the myriad gaming options available these days, maybe we just haven’t been doing enough to market and recruit for the league, or the game in general. I know that in the past the stronger players have said they have a tough time keeping up with competitive or master-level play, expressing that it feels more like work than fun. Maybe they are too serious and agonizing over every move and detail? Personally I really enjoy the tougher competition and do not find it much work at all, but then again I am one of the most experienced players around.
Anyway, I guess I should open up to any tier 1 takers then.
I would be up for a game for the right bid for the allies
Sure giallo, let me know how much you want and I’ll see it up.
18 for the allies?
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@Giallo said in Find League Opponents Thread:
18 for the allies?
Sure message me what you want placed and I’ll start it up tomorrow sometime.
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@Adam514 Lol I think balance is probably part of it but the higher income makes the games more complex too which can lengthen it (and lengthen the time it takes for some of us to decide on our move). And I suspect I’ve been the other opponent in 2 of the longest games of the year (including the one with Oysteilo) so it might just be that I’m ruining things. :)
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I’m sure what oysteilo was getting at is losing 100ipcs to a mistake or a dicing is less devastating in bm. It is much easier to rebuild whereas in vanilla the starting units were more important. Not by great strides of course, the difference exists though. In bm it is really hard to take down Moscow if the allies are played optimally, and you certainly can’t do it as quickly.
@Adam514 still marketing bm?
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I suspect we might go back to bids for the axis if we stopped using the ij/Okinawa objective.
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@farmboy said in Find League Opponents Thread:
@Adam514 Lol I think balance is probably part of it but the higher income makes the games more complex too which can lengthen it (and lengthen the time it takes for some of us to decide on our move). And I suspect I’ve been the other opponent in 2 of the longest games of the year (including the one with Oysteilo) so it might just be that I’m ruining things. :)
Exactly my point too. When Germany has like 400+ units and 150 of them are in western europe and 250 on the eastern front and 100+ are fast moving units combined with 20+ planes and Italian can openers… Just too much for me to deal with :(
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my two remaining/ongoing games are against adam and jdow…does anyone think I am having fun?
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@666 said in Find League Opponents Thread:
my two remaining/ongoing games are against adam and jdow…does anyone think I am having fun?
Playing those two… You need a big allied or axis bid. At least 16 for allies and 10 for axis
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@666 I do 🙂😂🤣🤣🤣
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@666 said in Find League Opponents Thread:
my two remaining/ongoing games are against adam and jdow…does anyone think I am having fun?
Are you posting this in this thread because you need a non-M opponent? I’m game.
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Will anyone take allies without the IJ/Ok objective and with no bid?
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Looking for another game, BM preferred. But up for anything. Please PM me. thanks
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Hi all, I am looking for one balanced mod game. Will play either side although I prefer Axis.





