Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUsFind League Opponents Thread
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Will anyone give me a 30 bid to play allies in G40?
30 seems pretty reasonable. I would definitely give that bid.
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I am looking for a tier 1 or E (top tier M players will beat me) who is willing to take axis in BM3 with no bid.
I am convinced axis has the upper hand in BM3
Then why would you want to play allies? You are only disproving your argument if you win??
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I am looking for a tier 1 or E (top tier M players will beat me) who is willing to take axis in BM3 with no bid.
I am convinced axis has the upper hand in BM3
Then why would you want to play allies? You are only disproving your argument if you win??
Haha! there were some beers involved. I guess the point is I won’t give anyone a bid for axis and in this situation I wanted to play allies. It has nothing to do with prooving who has the upper hand in BM3 (I know it is the axis if played correctly)
Now I am also looking for an axis game and sure I take them with no bid, anyone?
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msg me if you want to play G40, 2nd ed, low luck, no tech game
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Are you still looking for a G40 game?
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looking for some new bm games
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I’m looking to play a tier 1 or higher player
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looking for new G40 opponent
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looking for new G40 opponent
Max,
I will play you. Take it easy on me!
want bid or no? If no bid, pick your side and PM me
thanks
Six
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I’m up for some more games. If it’s BM I only want axis because I’m convinced they have the advantage, even though I keep losing to M level opponents!
Willing to consider any other reasonable offer, e.g. G40 with bid, adding some house rules etc.
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I’m up for some more games. If it’s BM I only want axis because I’m convinced they have the advantage, even though I keep losing to M level opponents!
Willing to consider any other reasonable offer, e.g. G40 with bid, adding some house rules etc.
You can have Axis, i’ll play Allies in BM, no bid.
Set up the board, please. -
looking for a BM game. PM me
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Looking for a game (BM preferably), and tier 1 and up. PM me if interested.
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Fairly new to G40, interested in playing a league game. Happy to play any version: I think I’m still too inexperienced to accurately judge my preferred setup. PM me if interested.
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looking for a couple games, preferbm but will do g40
pm me
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Hey, its been some time since my last game, had to stop playing but now im back again, looking for some games, not more than 2 at the same time to start with.
Im open to standard G40 or BM3, pm if someone wants.
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@lebowsky said in Find League Opponents Thread:
Hey, its been some time since my last game, had to stop playing but now im back again, looking for some games, not more than 2 at the same time to start with.
Im open to standard G40 or BM3, pm if someone wants.
I’ll play you. BM OK? Pick your side if so
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Already started one as Axis, can go with allies in this one.
Create game and pm me please
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Looking for some new bm games
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Okay, thanks. I’ll take another crack at the Axis. I will try to get the new G40 BM3 version, which permits reporting to the AA web site, downloaded today.





