Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUsFind League Opponents Thread
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@BlackHand I’ll entertain your foray into PTV if you’d like.
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Looking for a BM game! I only have a handful of games under my belt almost exclusively as Japan. Open to play Axis or Allies.
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@sunkhareb welcome to the league! We have our yearly playoffs starting now. Playoffs don’t prevent other league games from being played and happen concurrently so you should still be able to get a game. But a lot of players may be focused on those playoff games. If you are having trouble finding a first game, that is probably why and it’s worth being a bit patient and just reminding folks that you are looking if you don’t hear back.
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Anyone up for a game of BM?
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i am looking for a G40 OOB game
Tech ok and bid, one or two players
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Interested in playing a game of BM at a fast pace. Prefer tier 1.
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Looking for my first PtV game. Anyone want an easy W?
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@Arthur-Bomber-Harris Happy to be your first, welcome aboard.
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Our first fish is on the hook! 🎣 Good luck on your game gents
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@Stucifer thanks. Going to get crushed, but will be good learning experience
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@Arthur-Bomber-Harris Considering your championships in OOB, you clearly have all the tools to be one of the top contenders. Just need a little adjustment to the idiosyncracies of a new version. I’m sure you’ll adapt to the changes in no time!
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hi dear fellows, anyone who wanna try a game of OOB / BM or even Ozteas1941 mod with me using the UHD layout ? Actually I gonna use the “gorgeous” map but default unit images and either you do same or we check on possibility to use different ones
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@pacifiersboard
Im looking for an OOB game if you want. Didnt try the UHD map or the Gorgeous one but will download later and try it. -
there is no second “gorgeous” map - I just had used another term but also meaning the UHD map.
I am preferring BM atm but will also play OOB.
In case you get deterred by the units images - you can easily exchange them for what we are used to
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@Stucifer I’m looking for a Path to Victory league game in response to Stucifer’s generous offer to sponsor a membership! I am rusty and don’t know which side has the advantage in PtV, so I will let you select the bid, and then we can flip a coin to see which side you play! In other words, if you bid 6 for the axis, you’ve got a 50% chance of getting the Axis with 6, and a 50% chance of having to play the Allies while I get the Axis with 6…so make the bid fair; it’s in your own interest!
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Welcome back @Argothair
This is pretty exciting.
According to the archives, you’ve done 10 league games, in 2019.I don’t know how you’ve re-oriented yet, but a year ago we revamped the ranking system and everyone has lifetime league records and an ELO. A link is in the league rules
Enjoy, and I hope you get to play some new and old friends 🥂👏🍾
Guys, welcome Argothair back, OK?
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Welcome back @Argothair , glad to see we are getting some interest from the PTV offer. If you haven’t found a game within a couple days let me know, I’ve got several active but can always squeeze in one more.
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@Argothair Welcome back! I have seen your name many places on this forum before, it is good to get some new, “Old Blood” in here too!
I would love to take on some more challengers in the Spring, should have a fairly clear slate again by then.
Gives you time for a warm-up game with someone else first!
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Up for another game of BM, so long as a reasonable pace.





