TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 25 PUs; Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Tambov Russians take Tambov from Germans Combat - Russians Non Combat Move - Russians 22 infantry moved from Russia to Tambov 2 aaGuns moved from Russia to Tambov 9 infantry moved from Russia to Tambov 8 infantry moved from Russia to Tambov 4 artilleries moved from Russia to Tambov 1 aaGun and 21 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 2 infantry moved from Novosibirsk to Samara 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - Russians 4 artilleries and 3 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,1,4 Russians collect 17 PUs (3 lost to blockades); end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 19 Optional[PUs]Combat Hit Differential Summary :