TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 11 mech_infantrys and 3 transports; Remaining resources: 2 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 105 Sea Zone
2 artilleries and 4 infantry moved from 105 Sea Zone to Spain
1 bomber moved from Western Germany to Spain
10 bombers moved from Southern Italy to Spain
1 artillery and 1 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Yenisey to Yakut S.S.R.
3 bombers moved from Russia to Yakut S.S.R.
1 mech_infantry moved from Volgograd to Caucasus
Germans take Caucasus from British
1 tactical_bomber moved from Western Germany to Spain
2 tactical_bombers moved from Western Germany to Spain
Combat - Germans
Battle in Yakut S.S.R.
Germans attack with 3 bombers and 2 mech_infantrys
Americans defend with 1 armour and 1 mech_infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Yakut S.S.R., round 2 : 4/5 hits, 2.33 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Yakut S.S.R.
Germans win, taking Yakut S.S.R. from Americans with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Rostov
Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 2/5 hits, 1.17 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Spain
Germans attack with 2 artilleries, 11 bombers, 4 infantry and 3 tactical_bombers
British defend with 2 infantry; Americans defend with 4 artilleries and 1 infantry
Germans roll dice for 2 artilleries, 11 bombers, 4 infantry and 3 tactical_bombers in Spain, round 2 : 9/20 hits, 10.50 expected hits
Americans roll dice for 4 artilleries and 3 infantry in Spain, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Germans lost in Spain
1 infantry owned by the Americans, 4 artilleries owned by the Americans and 2 infantry owned by the British lost in Spain
Germans win, taking Spain from Americans with 2 artilleries, 11 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for Americans: 4 artilleries and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
11 bombers moved from Spain to Western Germany
3 tactical_bombers moved from Spain to France
2 infantry moved from France to Western Germany
2 infantry moved from Greater Southern Germany to Western Germany
4 infantry moved from Yugoslavia to Albania
3 mech_infantrys moved from Ukraine to Romania
1 mech_infantry moved from Volgograd to Kazakhstan
17 armour and 43 mech_infantrys moved from Volgograd to Caucasus
8 artilleries moved from Volgograd to Caucasus
9 mech_infantrys moved from Tambov to Caucasus
2 aaGuns moved from Volgograd to Caucasus
3 bombers moved from Yakut S.S.R. to Timguska
2 mech_infantrys moved from Novosibirsk to Timguska
2 mech_infantrys moved from Russia to Novosibirsk
1 fighter and 2 tactical_bombers moved from Western Germany to Norway
1 infantry moved from France to Switzerland
Germans take Switzerland from Neutral_True
9 infantry moved from France to Southern France
1 mech_infantry moved from Russia to Belarus
1 aaGun moved from Western Germany to France
Place Units - Germans
1 airfield placed in Norway
3 transports placed in 112 Sea Zone
2 artilleries placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in France
2 mech_infantrys placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Germans collect 72 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 79 Optional[PUs]
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Germans regular : -0.33
British regular : 0.67
Savegame