Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUsFind League Opponents Thread
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Still looking. Have a few weeks off work due to injury.
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@simon33 hopefully our game keeps you a little busy now that I’m usually able to post once or twice everyday
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@Omni said in Find League Opponents Thread:
Looking for a BM game
I could play it since it’s more or less the same as G40 2 Ed, I learn along the way, my information is in the private, give me a fair bid.
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@Adam514 I could play it since it’s more or less the same as G40 2 Ed, I learn along the way, my information is in the private, give me a fair bid.
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@Betano said in Find League Opponents Thread:
@Adam514 I could play it since it’s more or less the same as G40 2 Ed, I learn along the way, my information is in the private, give me a fair bid.
I entered Discord, but I didn’t find anyone.
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Still looking. A couple of games have finished.
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Looking for a BM4 game.
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Looking for some OOB games if anyone wants to play!
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@Jacob16 I will play you, but it’s been a few years (about a decade) since I’ve played on this forum and I’m still trying to figure out how it works with TripleA.
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@Tyzoq Okay sounds good, I will send you a message and we will make it happen!
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I am looking for a league game now, g40, OOB preferably but would do BM as well i suppose.
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Looking to get frustrated again and need to shake off a few pounds of rust. OOB preferred, but can try to remember BM.
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looking for bm or ptv games
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Hello! I’m looking for a second playtester for my new WW2v3 Deluxe map, available for download through the server. The scenario starts in October 1941 (one turn after Barbarossa) and mostly follows the WW2v3 ruleset, although there are cheaper ships, minor factories, new national objectives, and a few more territories added in key regions. Stucifer is very kindly playing the Allies against me in an ongoing game. Anyone want to start a second game as the Axis, so I can try out the Allies?
If you want more info on the map, you can check out this post: https://www.axisandallies.org/forums/topic/39680/aa50-anniversary-modular-map-overlays-splitting-australia-the-balkans-and-sea-zones-adding-cairo-malaya-singapore-rio-cape-town-recruitment-centers-and-tons-more/55

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Looking for a BM4 game. Need 1 more for qualifying so I’d need to play someone who would like to play reasonably fast (1 move / day)?
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anyone up for an OOB game (that can be played at a reasonably quick pace).
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@farmboy said in Find League Opponents Thread:
anyone up for an OOB game (that can be played at a reasonably quick pace).
anyone? I will add that next week in particular I will have a lot of time to play
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Im looking for games for the 2026 season. i’ll play any game
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available.
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@dawgoneit Great to see again around here Dawg. Happy to play a PTV game whenever you want.





