Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUsFind League Opponents Thread
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@Culann said in Find League Opponents Thread:
Hi all! Newish player looking to try a few games. I have some limited experience in all three games.
Welcome my friend!
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Hello everyone,
haven’t played in a few years, but back in the day quite a bit. And I would like to get back into it.Looking for an opponent OOB Global 40. We can bid on the side.
Regards!
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Welcome back @koala
We now have a big ELO all-time spreadsheet, so your past feats are a part of that
You can find the link in the stickied thread for standings
Your next game result will change your rating, right where you left off 5 years ago!
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@koala Welcome back
OOB isn’t as big as it used to be but there’s still an active community here for sure! Gamerman and I are currently playing quite a wild match with tech.
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Your next game result will change your rating, right where you left off 5 years ago!
Just had a look at the spreadsheet. That is very awesome! Organization has always been really impressive here, ha!
OOB isn’t as big as it used to be but there’s still an active community here for sure! Gamerman and I are currently playing quite a wild match with tech.
Thanks for the hint. If no one replies to my OOB request, I might have a look at bm3 again :)
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Looking for PTV and BM games, tiers 1 and up. DM me if interested.
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@Adam514 said in Find League Opponents Thread:
Looking for PTV and BM games, tiers 1 and up. DM me if interested.
Still looking, opening it up to anyone!
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@Adam514 Alright Adam I’m be your huckleberry send me your bid:).
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@GeneralDisarray PTV preferred
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@Adam514 said in Find League Opponents Thread:
@Adam514 said in Find League Opponents Thread:
Looking for PTV and BM games, tiers 1 and up. DM me if interested.
Still looking, opening it up to anyone!
Full!
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Looking for a PTV game, preferably a newbie, or a rookie that I can roll in 8-10 turns, just because that’s more fun……
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looking BM game
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Looking for a PTV game, doesn’t have to be a newbie, send me a PM
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Looking for a quick OOB game
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@Stucifer I cannot give you quick, but I can give you an oob game. What is your definition of quick, btw?
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@crockett36 Trying to get games finished by end of year for League playoffs in case I decide to participate. I found a couple games this past week-
I have several games in progress right now. I would love to play you, but think I need to hold off until one of them finishes!
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Also I owe @gamerman01 another crazy tech game once he has free time!
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Looking for fast-paced BM4 games…
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Need some BM games going not so fast pace
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