Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificFind League Opponents Thread
-
Wow it’s been 4 days and still no takers. This would be the first time I’ve really had any trouble finding good competition. We have lost a lot of great players over the years, and sadly that trend seems to be continuing. With all the myriad gaming options available these days, maybe we just haven’t been doing enough to market and recruit for the league, or the game in general. I know that in the past the stronger players have said they have a tough time keeping up with competitive or master-level play, expressing that it feels more like work than fun. Maybe they are too serious and agonizing over every move and detail? Personally I really enjoy the tougher competition and do not find it much work at all, but then again I am one of the most experienced players around.
Anyway, I guess I should open up to any tier 1 takers then.
-
@axis-dominion said in Find League Opponents Thread:
Wow it’s been 4 days and still no takers. This would be the first time I’ve really had any trouble finding good competition. We have lost a lot of great players over the years, and sadly that trend seems to be continuing. With all the myriad gaming options available these days, maybe we just haven’t been doing enough to market and recruit for the league, or the game in general. I know that in the past the stronger players have said they have a tough time keeping up with competitive or master-level play, expressing that it feels more like work than fun. Maybe they are too serious and agonizing over every move and detail? Personally I really enjoy the tougher competition and do not find it much work at all, but then again I am one of the most experienced players around.
Anyway, I guess I should open up to any tier 1 takers then.
I would be up for a game for the right bid for the allies
-
@axis-dominion said in Find League Opponents Thread:
Wow it’s been 4 days and still no takers. This would be the first time I’ve really had any trouble finding good competition. We have lost a lot of great players over the years, and sadly that trend seems to be continuing. With all the myriad gaming options available these days, maybe we just haven’t been doing enough to market and recruit for the league, or the game in general. I know that in the past the stronger players have said they have a tough time keeping up with competitive or master-level play, expressing that it feels more like work than fun. Maybe they are too serious and agonizing over every move and detail? Personally I really enjoy the tougher competition and do not find it much work at all, but then again I am one of the most experienced players around.
Anyway, I guess I should open up to any tier 1 takers then.
I think there might be many reasons. One is definately BM for me. Game lasts MUCH longer. I have one game now that was started about a year ago and is currently in round 33 or so. So clearly not fast pase, but breaks are needed when you play that long. In any case it is not that much fun either when games never complete. Too much money for everyone I think
-
It’s interesting because when BM first came out the games were shorter for a while. I can see a link with more income and longer games though. Moscow living longer really lengthens the game.
-
@axis-dominion said in Find League Opponents Thread:
Wow it’s been 4 days and still no takers. This would be the first time I’ve really had any trouble finding good competition. We have lost a lot of great players over the years, and sadly that trend seems to be continuing. With all the myriad gaming options available these days, maybe we just haven’t been doing enough to market and recruit for the league, or the game in general. I know that in the past the stronger players have said they have a tough time keeping up with competitive or master-level play, expressing that it feels more like work than fun. Maybe they are too serious and agonizing over every move and detail? Personally I really enjoy the tougher competition and do not find it much work at all, but then again I am one of the most experienced players around.
Anyway, I guess I should open up to any tier 1 takers then.
WHAT!? AD going without? Let shame fall upon our heads! I’d be playing more but work is and will continue to kick my ass at least until March next year…
-
@simon33 said in Find League Opponents Thread:
It’s interesting because when BM first came out the games were shorter for a while. I can see a link with more income and longer games though. Moscow living longer really lengthens the game.
and moscow is still alive in my game at round 33 (has not been down either)
-
@Giallo said in Find League Opponents Thread:
@axis-dominion said in Find League Opponents Thread:
Wow it’s been 4 days and still no takers. This would be the first time I’ve really had any trouble finding good competition. We have lost a lot of great players over the years, and sadly that trend seems to be continuing. With all the myriad gaming options available these days, maybe we just haven’t been doing enough to market and recruit for the league, or the game in general. I know that in the past the stronger players have said they have a tough time keeping up with competitive or master-level play, expressing that it feels more like work than fun. Maybe they are too serious and agonizing over every move and detail? Personally I really enjoy the tougher competition and do not find it much work at all, but then again I am one of the most experienced players around.
Anyway, I guess I should open up to any tier 1 takers then.
I would be up for a game for the right bid for the allies
Sure giallo, let me know how much you want and I’ll see it up.
-
Maybe games last longer because it’s more balanced :thinking_face: .
-
@axis-dominion said in Find League Opponents Thread:
@Giallo said in Find League Opponents Thread:
@axis-dominion said in Find League Opponents Thread:
Wow it’s been 4 days and still no takers. This would be the first time I’ve really had any trouble finding good competition. We have lost a lot of great players over the years, and sadly that trend seems to be continuing. With all the myriad gaming options available these days, maybe we just haven’t been doing enough to market and recruit for the league, or the game in general. I know that in the past the stronger players have said they have a tough time keeping up with competitive or master-level play, expressing that it feels more like work than fun. Maybe they are too serious and agonizing over every move and detail? Personally I really enjoy the tougher competition and do not find it much work at all, but then again I am one of the most experienced players around.
Anyway, I guess I should open up to any tier 1 takers then.
I would be up for a game for the right bid for the allies
Sure giallo, let me know how much you want and I’ll see it up.
18 for the allies?
-
@Giallo said in Find League Opponents Thread:
18 for the allies?
Sure message me what you want placed and I’ll start it up tomorrow sometime.
-
@Adam514 Lol I think balance is probably part of it but the higher income makes the games more complex too which can lengthen it (and lengthen the time it takes for some of us to decide on our move). And I suspect I’ve been the other opponent in 2 of the longest games of the year (including the one with Oysteilo) so it might just be that I’m ruining things. :)
-
I’m sure what oysteilo was getting at is losing 100ipcs to a mistake or a dicing is less devastating in bm. It is much easier to rebuild whereas in vanilla the starting units were more important. Not by great strides of course, the difference exists though. In bm it is really hard to take down Moscow if the allies are played optimally, and you certainly can’t do it as quickly.
@Adam514 still marketing bm?
-
I suspect we might go back to bids for the axis if we stopped using the ij/Okinawa objective.
-
@farmboy said in Find League Opponents Thread:
@Adam514 Lol I think balance is probably part of it but the higher income makes the games more complex too which can lengthen it (and lengthen the time it takes for some of us to decide on our move). And I suspect I’ve been the other opponent in 2 of the longest games of the year (including the one with Oysteilo) so it might just be that I’m ruining things. :)
Exactly my point too. When Germany has like 400+ units and 150 of them are in western europe and 250 on the eastern front and 100+ are fast moving units combined with 20+ planes and Italian can openers… Just too much for me to deal with :(
-
my two remaining/ongoing games are against adam and jdow…does anyone think I am having fun?
-
@666 said in Find League Opponents Thread:
my two remaining/ongoing games are against adam and jdow…does anyone think I am having fun?
Playing those two… You need a big allied or axis bid. At least 16 for allies and 10 for axis
-
@666 I do 🙂😂🤣🤣🤣
-
@666 said in Find League Opponents Thread:
my two remaining/ongoing games are against adam and jdow…does anyone think I am having fun?
Are you posting this in this thread because you need a non-M opponent? I’m game.
-
Will anyone take allies without the IJ/Ok objective and with no bid?
-
Looking for another game, BM preferred. But up for anything. Please PM me. thanks





