TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 6 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
Germans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 110 Sea Zone
1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer and 1 transport
Battle in 112 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans submerged
1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 fighter moved from 112 Sea Zone to Norway
4 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 4 destroyers and 1 submarine moved from 66 Sea Zone to 84 Sea Zone
1 infantry moved from New South Wales to Queensland
6 fighters moved from India to Eastern Persia
Place Units - Americans
2 artilleries and 6 infantry placed in Central United States
2 bombers placed in Eastern United States
4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
2 infantry moved from Hopei to Chahar
2 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to Bryansk
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 2,00
Japanese regular : 0,50
Italians regular : -0,50
Germans regular : 0,67
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