Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsFind League Opponents Thread
-
@gamerman01 at least dawgoneit is still around
-
Hey, I count too!
-
Game is 10 years old, I’m glad we still have 339 games played in 2021. Will be less this year. On pace for only 200. Trulpen and Dominion not putting up crazy numbers this year is a big reason.
Still good for 10 year old board game. Very good.
-
@gamerman01 said in Find League Opponents Thread:
Game is 10 years old, I’m glad we still have 339 games played in 2021. Will be less this year. On pace for only 200. Trulpen and Dominion not putting up crazy numbers this year is a big reason.
Still good for 10 year old board game. Very good.
True. I suppose path to victory might revive it a bit, tho dislike the fact Italy isn’t connected to france.
-
@soulblighter I just finished a game and can do a BM4 if you like?
-
@pejon_88 Sure ^.^. Preference?
-
Looking for a BM game. Tier 1 and up. Pm me.
-
@soulblighter said in Find League Opponents Thread:
True. I suppose path to victory might revive it a bit, tho dislike the fact Italy isn’t connected to france.
I agree but i also dislike many other things about path to victory. Not least being the strength of ussr against Germany
-
@gamerman01 said in Find League Opponents Thread:
No one plays with tech, G40 is too complicated for tech.
I’d say the reason is the tech system is pretty darn uninteresting. Simply doesn’t work in a good way. Looked at it a while back, together with @Pejon_88, but it’s pretty tough to make it functional and fun. Perhaps we came halfways. Had some cool different ideas, but just don’t have the energy these days.
-
@farmboy said in Find League Opponents Thread:
Looking for a BM game. Tier 1 and up. Pm me.
Not sure I qualify or am going to. I used to be decently ranked in the past, but the past is the past. I have gotten older, haven’t played against an actual opponent in ages :'(.
-
@soulblighter i am prepared to give you a go but i expect the game to be played at a reasonable pace.
You have triple a 2.5 going and a registered email? Should be enough.
-
@simon33 said in Find League Opponents Thread:
You have triple a 2.5 going and a registered email? Should be enough.
Currently at work for the next 5 or so hours. I think I have the right version installed. I have BM version 4.1 installed and my mail is still registered for dice rolling, just need the mail of an opponent.
-
@trulpen said in Find League Opponents Thread:
@gamerman01 said in Find League Opponents Thread:
No one plays with tech, G40 is too complicated for tech.
I’d say the reason is the tech system is pretty darn uninteresting. Simply doesn’t work in a good way. Looked at it a while back, together with @Pejon_88, but it’s pretty tough to make it functional and fun. Perhaps we came halfways. Had some cool different ideas, but just don’t have the energy these days.
Did you try tokens? Or delay long range aircraft for a turn? I think it’s down to +1 movement at least.
-
@soulblighter said in Find League Opponents Thread:
@farmboy said in Find League Opponents Thread:
Looking for a BM game. Tier 1 and up. Pm me.
Not sure I qualify or am going to. I used to be decently ranked in the past, but the past is the past. I have gotten older, haven’t played against an actual opponent in ages :'(.
Your last ranking was as M. I believe that means that until you have completed 3 games this year you are ranked at E this year (the rules say that players returning after more than 2 years start at one rank lower than their last ranking). Did you already get a game with Pejon or did you want a second?
-
@gamerman01 said in Find League Opponents Thread:
Did you try tokens? Or delay long range aircraft for a turn? I think it’s down to +1 movement at least.
Nope. We looked at introducing a new type of facility concerning research. Would be like the mIC and MIC, but RC as in Research Centre. There’s lots of possibilities finding ways to direct research (one option is groups of research projects, so the nations just go for the crème de la crème to easily) a s o, but hard to find that sweet spot balance between investment and return.
-
@farmboy Simon and pejon approached me for a game and running more then 1-2 games at a time is a bad idea in general. Will have to look into if I wanna go allies or axis and then look into the bids.
-
@farmboy said in Find League Opponents Thread:
Your last ranking was as M. I believe that means that until you have completed 3 games this year you are ranked at E this year (the rules say that players returning after more than 2 years start at one rank lower than their last ranking). Did you already get a game with Pejon or did you want a second?
This is true. League rules say if your last ranking was 2 or more years ago, you will have the ranking of 1 level lower until 3 games completed, so you would be an E, so you’re worth a lot of points to people :p
-
@soulblighter said in Find League Opponents Thread:
@farmboy Simon and pejon approached me for a game and running more then 1-2 games at a time is a bad idea in general. Will have to look into if I wanna go allies or axis and then look into the bids.
Everybody’s bidding about +18 to +22 for the Allies, almost always with a sub in 98, I think.
I’m starting to think the bid should be lower, but I haven’t played much the last few years and I just have a lot more experience with the Allies. My 2 cents.
-
@gamerman01 said in Find League Opponents Thread:
@soulblighter said in Find League Opponents Thread:
@farmboy Simon and pejon approached me for a game and running more then 1-2 games at a time is a bad idea in general. Will have to look into if I wanna go allies or axis and then look into the bids.
Everybody’s bidding about +18 to +22 for the Allies, almost always with a sub in 98, I think.
I’m starting to think the bid should be lower, but I haven’t played much the last few years and I just have a lot more experience with the Allies. My 2 cents.
Yeah. I was looking and at 18 I can do some nice things, but I feel the sub in 98 is overrated. Memory serves that was what people used to do back in the day as well.
-
Much needed if you want to hit 97 UK1, otherwise I guess not. Makes no difference to the Axis G1 and J1 because will send fighter to Rome regardless.