TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 4 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
1 bomber moved from Eastern United States to 2 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 bomber and 3 fighters moved from Eastern United States to Alaska
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from West Indies to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Peru
1 artillery moved from Bolivia to Chile
1 infantry moved from Bolivia to Chile
1 mech_infantry moved from Brazil to Argentina
1 armour moved from Bolivia to Paraguay
Americans take Paraguay from Japanese
1 armour moved from Paraguay to Argentina
1 mech_infantry moved from Bolivia to Argentina
1 mech_infantry moved from Bolivia to Chile
1 mech_infantry moved from Bolivia to Argentina
1 mech_infantry moved from Bolivia to Peru
1 bomber moved from Queensland to Peru
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from 101 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Zealand
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Zealand
Americans win, taking New Zealand from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alaska
Americans attack with 1 bomber, 3 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Alaska, round 2 : 2/7 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Alaska
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Peru
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Peru, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Peru
Americans win, taking Peru from Japanese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Argentina
Americans attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 3 mech_infantrys in Argentina, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Argentina, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Argentina
1 infantry owned by the Japanese lost in Argentina
Americans win, taking Argentina from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Chile
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Chile, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chile, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chile
Americans win, taking Chile from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 89 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from Alaska to 1 Sea Zone
1 bomber moved from 2 Sea Zone to British Columbia
1 fighter moved from Alaska to British Columbia
1 bomber moved from Alaska to Western United States
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 bomber moved from Peru to Colombia
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 89 Sea Zone to Colombia
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 carrier moved from 26 Sea Zone to 1 Sea Zone
4 carriers, 4 destroyers, 6 fighters, 8 submarines and 2 tactical_bombers moved from 26 Sea Zone to 63 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
3 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Colombia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -0.33
Germans regular : -0.17
Savegame