Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsFind League Opponents Thread
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@naviator Fun! I’ll PM you now.
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Am interested in a PtV game if I can get Axis+6.
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Have enough PtV games but could take more BM4 games.
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I’m free for a PtV game, send me a PM
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Looking for a BM3 game. Also need a bit of help getting Tripple A to work again. Do I need a dice server?
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@soulblighter said in Find League Opponents Thread:
Looking for a BM3 game. Also need a bit of help getting Tripple A to work again. Do I need a dice server?
Still looking btw.
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@soulblighter I got my MARTI dice server setup working a couple of years and… can’t remember the details. If I was setting up a machine again I’d start with this link:
https://www.axisandallies.org/forums/topic/30672/register-email-with-marti
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yeah, but already registered. Just need the mail of the other person I would be playing with.
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Welcome back, blighter!
Man, I had to look back a few years to find your rating.
As a PSA, I hope you don’t mind, look at 2016 and 2015 rankings if you’re considering a game with Soulblighter. Soulblighter needs to complete 3 games in 2022 in order to receive a ranking for this year.
Have you ever played the balanced mod, SoulB? I hope this post helps you get an opponent. If you can’t get a bite, I would like to play you.
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Holy cow, 2013-2016. That’s why I recognized your name. Did you take on an alias since then, or have you been playing on the actual board? You’re a veteran!
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@gamerman01 said in Find League Opponents Thread:
Welcome back, blighter!
Man, I had to look back a few years to find your rating.
As a PSA, I hope you don’t mind, look at 2016 and 2015 rankings if you’re considering a game with Soulblighter. Soulblighter needs to complete 3 games in 2022 in order to receive a ranking for this year.
Have you ever played the balanced mod, SoulB? I hope this post helps you get an opponent. If you can’t get a bite, I would like to play you.
I took a long long break. Been doing practice runs in Tripple A. To see what kind of start I wanna try. Haven’t really tried BOM before. If I understand it correctly I have to use version 4.1? Primary differences some objectives, vichy and bomber cost?
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Again, a huge welcome back. So you’re not totally rusty then, smart.
BM3 or BM4 are played. They both have Vichy. The only difference is increased bomber cost for BM4. Helps discourage dark skies by Germany is probably the main reason, I’m guessing. No one plays with tech, G40 is too complicated for tech. -
Most of the players from then left.
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Then they missed out on balanced mod - pity.
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@gamerman01 said in Find League Opponents Thread:
Then they missed out on balanced mod - pity.
Not really. BoM was introduced around that time. axisdominion started using it around that time.
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You caught me - I did not know exactly how old BM was
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@gamerman01 at least dawgoneit is still around
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Hey, I count too!
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Game is 10 years old, I’m glad we still have 339 games played in 2021. Will be less this year. On pace for only 200. Trulpen and Dominion not putting up crazy numbers this year is a big reason.
Still good for 10 year old board game. Very good.
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@gamerman01 said in Find League Opponents Thread:
Game is 10 years old, I’m glad we still have 339 games played in 2021. Will be less this year. On pace for only 200. Trulpen and Dominion not putting up crazy numbers this year is a big reason.
Still good for 10 year old board game. Very good.
True. I suppose path to victory might revive it a bit, tho dislike the fact Italy isn’t connected to france.