Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUsFind League Opponents Thread
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bm3 E or M
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@crockett36 I would like to try a tech token game - it would be my first one :-) I propose to play the Axis with a Bid of 20 for the Allies - does this work for you?
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Looking for an OOB 2nd ed game
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@martin sure. pm me for email
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Looking for a BM3 or OOB game. Will have time to play often this week.
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@bolasgod I am interested in a OOB game - I sent you a message!
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Anyone interesting in a balanced mod game? I’ve played a few G40 and PtV games but no BM ones and would be interested in giving it a go.
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@flyingbadger I’d be up for it! I haven’t played the BM mod either
I also haven’t played a league game so I’m not sure on all the details but I do have experience on TripleA
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@tin-can-of-the-sea Great! PM me your email and we can go from there.
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Looking for an OOB game against a new opponent! I have several games going already but am pretty active so shouldnt be an issue to have another :)
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@stickybomb Sure I’d be down for it!
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I am looking for an OOB game. I could play the Allies for a bid of 30 – or you propose differently.
During the week, I can usually make 2-3 turns per day. During the weekend, at least one turn per day should be feasible for me.
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@martin I’m down I’ll message you
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Looking for some games of all versions, though I prefer BM3.
No demands regarding OOB and P2V, but tier 1-M for BM3.
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@trulpen I would be down for another game - I will send you a pm!
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@trulpen said in Find League Opponents Thread:
Looking for some games of all versions, though I prefer BM3.
No demands regarding OOB and P2V, but tier 1-M for BM3.
let’s get one in
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@axis-dominion said in Find League Opponents Thread:
@trulpen said in Find League Opponents Thread:
Looking for some games of all versions, though I prefer BM3.
No demands regarding OOB and P2V, but tier 1-M for BM3.
let’s get one in
Perhaps it’s time once again to get my confidence molested?
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@trulpen said in Find League Opponents Thread:
@axis-dominion said in Find League Opponents Thread:
@trulpen said in Find League Opponents Thread:
Looking for some games of all versions, though I prefer BM3.
No demands regarding OOB and P2V, but tier 1-M for BM3.
let’s get one in
Perhaps it’s time once again to get my confidence molested?
lol yes, maybe. I’m sure you’ve gotten even better ?
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@axis-dominion said in Find League Opponents Thread:
@trulpen said in Find League Opponents Thread:
@axis-dominion said in Find League Opponents Thread:
@trulpen said in Find League Opponents Thread:
Looking for some games of all versions, though I prefer BM3.
No demands regarding OOB and P2V, but tier 1-M for BM3.
let’s get one in
Perhaps it’s time once again to get my confidence molested?
lol yes, maybe. I’m sure you’ve gotten even better ?
Nah, still same old screw up.
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looking for a PtV game, pm me





