Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsPost League Game Results Here
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Thank you guys. Yeah, I still feel weak and lousy, so much appreciated. Actually, what I had in mind is if you played Bobbarossa and he won, you would be eliminated. So basically giving Bobbarossa the bye against Axis-Dominion. Still, like I said, your option. So yes, the champion would be undefeated in the playoffs! ;)
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Oh, now I understand what you’re saying. If BobbaRossa defeated you and became the champion, he would have been defeated by Axis-Dominion.
Anyway, your prerogative, so taking the bye is certainly acceptable, as I originally proposed. -
@gamerman01 Weddingsinger (Axis) vs dawgoneit (Allies) G40 balanced mod Game #3 Weddingsinger (Axis) wins
https://www.axisandallies.org/forums/topic/33443/weddingsinger-axis-vs-dawgoneit-allies-g40-balanced-mod-game-3/101 -
@Sovietishcat (Allies) +16 bid over Weddingsinger (Axis) BM3
Weddingsinger failing to capitalize on a successful Sea Lion where UK was held until round 9 (and never should have been liberated … sigh)
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@weddingsinger It was G40
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Weddingsinger ( Allies +16 ) over Sovietishcat ( Axis) G40 -second ed - regular dice - no tech 19L
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Giallo (Allies +2) pushed towards an inexorable win against Shin-Ji in a BM game. Well played, comrade! Really thought I had a chance there, but an 80% win +70 TUV battle ended up hitting me with -150!
https://www.axisandallies.org/forums/topic/33342/giallo-allies-2-vs-shin_ji-bm-round-2/304
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ArtofWar over DannyDuck716.
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JWW over Giallo(x) BM
https://www.axisandallies.org/forums/topic/33193/l19-bm3-giallo-x-vs-666-jww/200
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Odonis (Axis) vs AldoRaine (Allies) BML19
AldoRaine wins
https://www.axisandallies.org/forums/topic/33147/odonis-axis-vs-aldoraine-allies-bml19/174
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Odonis (Allies) vs Lebowsky (Axis) BM3L19
Lebowski wins
https://www.axisandallies.org/forums/topic/33147/odonis-axis-vs-aldoraine-allies-bml19/174
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MrCunego (Allies +3) over Ksmckay
https://www.axisandallies.org/forums/topic/33332/ksmckay-axis-vs-mrcunego-allies-3-bm3/136
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oysteilo (Allies) over simon33 (Axis) - taamvan mode
Interesting, not convinced I played it right.
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Max334 (Allies) over Odonis (Axis) BML Low Luck
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@simon33 said in Post League Game Results Here:
oysteilo (Allies) over simon33 (Axis) - taamvan mode
Interesting, not convinced I played it right.
This is somewhat premature as i have played the mode once.
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@oysteilo said in Post League Game Results Here:
@simon33 said in Post League Game Results Here:
oysteilo (Allies) over simon33 (Axis) - taamvan mode
Interesting, not convinced I played it right.
This is somewhat premature as i have played the mode once.
I hit wrong button…
I think it does some things good and offers a different solution to the oob problem for global 2nd ed compared to BM3.
Good things: it takes money away from the axis, germany, this means games last shorter than Bm. where 20 + rounds seems the standard. Personally i like russia much better in oob compared to bm and when you take money away from Germany russia becomes more fun too
Bad things
Might become to static as it becomes very tempting to go after Norway
In short
Germany gets +3 for Novgorod, russia, caucasus and volgograd.
Russia gets an extra fighter and a tankNo other changes. Probably it is not enough if many games are played
It’s taamvan mode and the mode is available on triple a. I encorage others to try it.
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@oysteilo said in Post League Game Results Here:
taamvan
do i have to down load taamvan version if so how do i find it
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You find it in the house rule section ,so if you have that installer you are good to go, og ask @simon33
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https://www.axisandallies.org/forums/topic/33406/wizmark-x-vs-dannyduck716-l-bm3-g1/147
Wizmark (Axis) over dannyduck716 (Allies) BM3
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Wizmark (Axis) wins over DannyDuck716 (Allies) BM3 G1