Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsPost League Game Results Here
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@simon33 I’m glad you commented about AA50, I found them (your comments) very interesting. Thank you for mentioning you’ve never played it. Yes you can play it in TripleA. Yes, a lot of players were surprised that G40 did not keep the tech token rule.
It’s the bridge between G40 and the old games. Every A&A lover should at least play it some and be familiar with it in my opinion.
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@gamerman01 said in Post League Game Results Here:
@simon33 I’m glad you commented about AA50, I found them (your comments) very interesting. Thank you for mentioning you’ve never played it. Yes you can play it in TripleA. Yes, a lot of players were surprised that G40 did not keep the tech token rule.
It’s the bridge between G40 and the old games. Every A&A lover should at least play it some and be familiar with it in my opinion.
We play A&A50 a lot here in the Bay Area, so it lives on. Basically it has some of the feel of G40 without being too long etc.
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@Karl7 said in Post League Game Results Here:
@gamerman01 said in Post League Game Results Here:
@simon33 I’m glad you commented about AA50, I found them (your comments) very interesting. Thank you for mentioning you’ve never played it. Yes you can play it in TripleA. Yes, a lot of players were surprised that G40 did not keep the tech token rule.
It’s the bridge between G40 and the old games. Every A&A lover should at least play it some and be familiar with it in my opinion.
We play A&A50 a lot here in the Bay Area, so it lives on. Basically it has some of the feel of G40 without being too long etc.
Although that being said, A&A50 does have its warts, especially some of the crazy moves the map allows.
Being able to move the Japanese Fleet from FIC to take Cairo in 1 move is a head spinner.
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I don’t really like the capturable AA gun either. Although I don’t like inbuilt AA either.
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@simon33 When we play face to face at the Battle of Britain (Derbyshire, England), we use the 1942.2 rules , so AAA can only hit three units and can be taken as a casualty. We also do Tanks at 5 IPCs.
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https://www.axisandallies.org/forums/topic/32724/19l-giallo-axis-vs-lebowsky-allies-bm3-game-ii/376
Lebowski over giallo(axis) bm 3
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JWW (Allies+8) over Simon33 (Axis) BM3
https://www.axisandallies.org/forums/topic/32849/jww-allies-8-vs-simon33-axis-bm3/334
Should have been a win.
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Juan Spain over Karl7 Axis
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https://www.axisandallies.org/forums/topic/32059/oysteilo-axis-3-vs-jww-allies-bm3
Oysteilo over JWW in lengthy playoff game…Great game Oysteilo!
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ksmckay (axis) over axis-dominion
https://www.axisandallies.org/forums/topic/33141/ksmckay-axis-vs-axis-dominion-allies-bm3/279
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mrcunego (axis) over axis-dominion
https://www.axisandallies.org/forums/topic/33263/l19-bm-mrcunego-axis-v-axis-dominion-allies/70
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karl (axis) over axis-dom
https://www.axisandallies.org/forums/topic/33222/g40l19-bm3-axis-d-death-v-karl-sad-axis-6/113
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majik (allies) over axis-dom
https://www.axisandallies.org/forums/topic/33176/19l-axis-dominion-vs-majikforce-allies-bm3/51
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patyrn over axis-dom (allies)
https://www.axisandallies.org/forums/topic/32502/18l-axis-dominion-allies-vs-patryn-axis-3-bm3
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Lebowski (axis) over axis-dom
https://www.axisandallies.org/forums/topic/32663/axis-dominion-allies-vs-lebowsky-axis-bm3/178
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cyanight (axis) over axis-dom
https://www.axisandallies.org/forums/topic/33186/19l-axis-dominion-allies-vs-cyanight-axis-1-bm3/154
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me1945 over Axis-dom (axis)
https://www.axisandallies.org/forums/topic/32784/19l-axis-dominion-4-vs-me1945-allies-bm3
sorry for all the forfeits, I’m no longer able to commit to playing. I think this is the last of the lot :)
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@axis-dominion said in Post League Game Results Here:
majik (allies) over axis-dom
https://www.axisandallies.org/forums/topic/33176/19l-axis-dominion-vs-majikforce-allies-bm3/51
Gamerman,
Please do not count this as a win or loss please. AD had to concede due to life circumstances and I will not take a win for that. He is too good of a player for it to end like that. Thanks. -
Same with me. Please don’t count the game in my favor either.
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@666 said in Post League Game Results Here:
https://www.axisandallies.org/forums/topic/32059/oysteilo-axis-3-vs-jww-allies-bm3
Oysteilo over JWW in lengthy playoff game…Great game Oysteilo!
Game was started end of august, we both have made breaks, maybe more me than JWW. But no really long breaks.
And some people think playoffs should be best of three??? 😊😊😊😊