TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to Midway 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Midway 1 bomber moved from Central United States to Midway 1 fighter moved from Eastern United States to Western United States 1 infantry moved from Central United States to Eastern United States 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield and 1 fighter Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry Midway : 1 airfield, 1 bomber, 3 fighters and 1 tactical_bomber 26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport 10 Sea Zone : 2 carriers, 1 destroyer and 1 transport 54 Sea Zone : 1 destroyer and 1 submarine Central United States : 1 armour, 1 factory_minor and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry 101 Sea Zone : 1 cruiser, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 37 / 66 Russians : 37 / 38 Japanese : 30 / 42 Americans : 52 / 52 Chinese : 8 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 8 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 22 times 2 was rolled 21 times 3 was rolled 14 times 4 was rolled 23 times 5 was rolled 18 times 6 was rolled 21 times Average roll : 3.479 Median : 4.000 Variance : 0.465 Standard Deviation : 0.682 Total rolls : 119 Germans Combat 1 was rolled 11 times 2 was rolled 11 times 3 was rolled 9 times 4 was rolled 10 times 5 was rolled 10 times 6 was rolled 11 times Average roll : 3.484 Median : 3.500 Variance : 0.055 Standard Deviation : 0.234 Total rolls : 62 British Combat 1 was rolled 3 times 6 was rolled 3 times Average roll : 3.500 Median : 3.500 Variance : 2.400 Standard Deviation : 1.549 Total rolls : 6 French Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.765 Median : 4.000 Variance : 0.177 Standard Deviation : 0.421 Total rolls : 17 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 3.200 Median : 4.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Chinese Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.857 Median : 4.000 Variance : 0.139 Standard Deviation : 0.373 Total rolls : 7 Japanese Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 7 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.182 Median : 3.500 Variance : 1.016 Standard Deviation : 1.008 Total rolls : 22





