TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 8 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Americans
2 destroyers moved from 36 Sea Zone to 7 Sea Zone
1 battleship moved from 36 Sea Zone to 7 Sea Zone
2 submarines moved from 36 Sea Zone to 7 Sea Zone
3 carriers moved from 36 Sea Zone to 7 Sea Zone
2 fighters moved from Japan to Hokkaido
1 bomber moved from Davao to Hokkaido
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
2 armour and 1 mech_infantry moved from French Indo China to Kwangtung
Japanese take Kwangsi from Chinese
2 artilleries and 1 infantry moved from Fukien to Kwangtung
1 marine moved from Borneo to 44 Sea Zone
1 artillery moved from Manilla to 36 Sea Zone
1 battleship and 1 cruiser moved from 55 Sea Zone to 43 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Java
1 infantry moved from Siam to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 bomber moved from Davao to Java
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 7 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 7 Sea Zone
1 infantry moved from Yunnan to Shan State
1 destroyer moved from 36 Sea Zone to 7 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
Japanese take 21 Sea Zone from Americans
2 infantry moved from Japan to Hokkaido
1 infantry moved from Japan to Hokkaido
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 submarine owned by the ANZAC lost in 7 Sea Zone
Japanese win, taking 7 Sea Zone from ANZAC with 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hokkaido
Japanese attack with 1 bomber, 2 fighters and 3 infantry
ANZAC defend with 1 marine
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in Hokkaido, round 2 : 4/6 hits, 2.00 expected hits
ANZAC roll dice for 1 marine in Hokkaido, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hokkaido
1 marine owned by the ANZAC lost in Hokkaido
Japanese win, taking Hokkaido from ANZAC with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 marine
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
Chinese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries and 5 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Shan State, round 2 : 1/7 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 artilleries and 5 infantry in Shan State, round 3 : 2/7 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 marine
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 bomber and 1 marine remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 armour; ANZAC defend with 1 fighter; Chinese defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/6 hits, 2.33 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/4 hits, 1.83 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
1 infantry owned by the Chinese lost in Kwangtung
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Kwangtung, round 3 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery and 1 fighter in Kwangtung, round 3 : 2/3 hits, 1.50 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangtung
1 artillery owned by the Chinese lost in Kwangtung
2 armour owned by the Japanese retreated to Fukien
UK_Pacific win with 1 armour and 1 fighter remaining. Battle score for attacker is -9
Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Hokkaido to Japan
1 bomber moved from Java to Sumatra
2 transports moved from 27 Sea Zone to 7 Sea Zone
1 fighter moved from 11 Sea Zone to Western United States
1 destroyer moved from 11 Sea Zone to 8 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 battleship, 2 carriers and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from 20 Sea Zone to 7 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsu
1 fighter moved from 20 Sea Zone to Kiangsu
1 fighter moved from 20 Sea Zone to Kiangsu
1 tactical_bomber moved from 20 Sea Zone to 7 Sea Zone
1 bomber moved from Hokkaido to Japan
Place Units - Japanese
1 fighter and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 armour and 2 infantry placed in Western United States
2 infantry and 1 mech_infantry placed in French Indo China
1 artillery placed in Japan
1 destroyer, 1 submarine and 2 transports placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,1,4,5,6,1,3,2,2,1,1,4,2,6,3
Japanese collect 41 PUs (9 lost to blockades); end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 2.67
UK_Pacific regular : 0.33
ANZAC regular : 0.33
Savegame