Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsPost League Game Results Here
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@farmboy said in Post League Game Results Here:
A note for others that we were playing with Battleships at 16 and cruisers at 10.
Was this a Black Friday deal?
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yeah i didn’t expect that they’d be spammed at that cheaper price, but am surprised a little at least that axis didn’t buy some at least, particularly japan. in any case, i think PTV has the right idea of lowering their costs to at least make these units more viable. what that perfect price point would be remains to be seen, but i’ve been experimenting at these prices with my cousins in non-league games as well and so far it’s been working well.
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Yeah look at @axis-dominion adding house rules that benefit his side
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10 and 16 is probably perfect
Free the bships -
@FlyingBadger bravo
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@farmboy Very interesting. Based on PTV math (BB = 18, CA = 11) BBs are already the most efficient type of ship on average, purely for naval battles on an equal IPC basis. This doesn’t factor in things that are directly part of the battle calc math (range of planes, bombard & marine carrying capability etc.). CAs, despite the price reduction, are still by far the worst.
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@mikawagunichi that are NOT directly
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L24 OOB Booper(X) v Koala(L+45)
@Booper won relentlessly as the axis
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We’re in the second half of December, so you can “sign up” any time, tell me what version of the game you want to participate in the
POST SEASON
PLAYOFFS
TOURNAMENT
CHAMPIONSHIP BRACKET
or ARENA OF DEATHWhatever you like to call it. By now you know what I’m talking about, I’m talkin’ 'bout naming new (or repeating!) Champions!
You can see the sign up sheet on the ELO rankings spreadsheet.
Again, this year for the first time it is your LIFETIME ELO ranking that determines your seeding.
You MUST meet the following minimum games played requirements. The games must have been COMPLETED in calendar 2024, so a game you played all during 2023 but was ended and winner/loser declared in January 2024 counts.
Balanced mod minimum is SIX (6) games completed 2024
PTV and OOB are 3 games.
Again, seeded by lifetime ELO.Everyone has until 12/31 to sign up. Once brackets are completed, games can be started right away in January. Most of you know the drill, so if I left any gaps and you have questions, check league rules or ask me.
PM to me is preferred way to sign up to avoid gumming up the threads.
Again, you can see who has signed up so far in the new tab in the ELO rankings spreadsheet. -
I always find a spot for everyone. I create additional brackets if needed. If you’re not top 8 ELO of those signed up, you will NOT be able to be crowned champion of that game version, BUT you can still be in an exciting single elimination playoff bracket. Winners of (at least) 2nd brackets are still enshrined in permanent league history records.
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Mikawagunichi wins PTV game: MikawaGunichi (X+12) vs ArtofWar Game #3
https://www.axisandallies.org/forums/topic/41319/mikawagunichi-x-12-vs-artofwar-game-3/123 -
claiming this win due to unexplained absence
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@surfer wins in pacifiersboard (X) -vs- surfer (L +21) BM - gg!
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L24 PTV Max334 X vs Dawgoneit Allies
Max334 X Wins
https://www.axisandallies.org/forums/topic/41360/l24-ptv-max334-x-vs-dawgoneit-allies/54?_=1735391670459 -
dawgoneit +10 Axis -vs- Daaras Allies PTV
Daaras Allies wins.
https://www.axisandallies.org/forums/topic/41337/dawgoneit-10-axis-vs-daaras-allies-ptv/71?_=1735391670461 -
L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2
@gamerman01 wins over @FlyingBadger
https://www.axisandallies.org/forums/topic/41377/l24-oob-flyingbadger-axis-vs-gamerman01-allies-44-2
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PTV
Adam514 over MikawaGunichi
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L24 bm4 PLAYOFF axis-dom vs FlyingBadger (allies+16)
@axis-dominion over @FlyingBadger
https://www.axisandallies.org/forums/topic/41453/l24-bm4-playoff-axis-dom-vs-flyingbadger-allies-16 -
That’ll give @axis-dominion PLENTY of time to stew about Me1945/Ghostglider and who he might face if he somehow gets past that.