TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 9 infantry moved from Jehol to Manchuria
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Manchuria
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
6 fighters and 6 tactical_bombers moved from French Indo China to Manchuria
1 fighter and 1 tactical_bomber moved from French Indo China to Manchuria
1 fighter and 1 tactical_bomber moved from French Indo China to Manchuria
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from French Indo China to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to Manchuria
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 9 fighters, 11 infantry and 8 tactical_bombers
Russians defend with 2 aaGuns, 2 armour, 1 artillery and 17 infantry
Russians roll AA dice in Manchuria : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in Manchuria
Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 7 fighters, 11 infantry and 8 tactical_bombers in Manchuria, round 2 : 11/28 hits, 11.67 expected hits
Chinese roll dice for 2 aaGuns, 2 armour, 1 artillery and 17 infantry in Manchuria, round 2 : 4/20 hits, 7.00 expected hits
4 infantry owned by the Japanese lost in Manchuria
11 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 1 bomber, 7 fighters, 7 infantry and 8 tactical_bombers in Manchuria, round 3 : 7/24 hits, 11.00 expected hits
Chinese roll dice for 2 armour, 1 artillery and 6 infantry in Manchuria, round 3 : 3/9 hits, 3.33 expected hits
3 infantry owned by the Japanese lost in Manchuria
6 infantry owned by the Russians and 1 artillery owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 1 bomber, 7 fighters, 4 infantry and 8 tactical_bombers in Manchuria, round 4 : 8/21 hits, 10.50 expected hits
Chinese roll dice for 2 armour in Manchuria, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Manchuria
2 armour owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 7 fighters, 3 infantry and 8 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 2 fighters and 8 infantry
Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery and 17 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Kweichow to Yunnan
2 artilleries and 2 infantry moved from Hunan to Yunnan
1 aaGun moved from Jehol to Chahar
1 submarine moved from 45 Sea Zone to 35 Sea Zone
2 carriers and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
1 bomber moved from Manchuria to Japan
1 fighter moved from Manchuria to Anhwe
5 fighters and 7 tactical_bombers moved from Manchuria to Jehol
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
3 destroyers and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Japanese collect 52 PUs (3 lost to blockades); end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33
Americans regular : 1.17
Japanese regular : -4.67
Russians regular : -0.33
Russians AA : 1.00
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