Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsPost League Game Results Here
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23L OOB ABH vs Dawgoneit (A+35)
ABH Wins.
https://www.axisandallies.org/forums/topic/39557/22l-oob-playoff-abh-vs-dawgoneit-a-35/48?_=1673717178849NOT a playoff game. and 2023 game.
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@mike64 said in Post League Game Results Here:
thank you. will you need a shipping address to send me my crown? has anybody ever gone from #1 to dead last?
Sorry, but I’m quite sure Dawg’s done it recently
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@gamerman01 :+1: :-1: :astonished:
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pacifiersboard (X) Over GeneralDisarray (L +20) BM Just lost too many key battles overall. Well played.
https://www.axisandallies.org/forums/topic/39402/pacifiersboard-x-vs-generaldisarray-l-20-bm/109?_=1673896291427 -
max334 Allies -VS- dawgoneit Axis. ptv
max334 Allies Wins
https://www.axisandallies.org/forums/topic/39524/max334-allies-vs-dawgoneit-axis-ptv/111?_=1674040063862 -
BombsAway Allies +24 -VS- dawgoneit Axis. BM
BombsAway Allies +24 Wins
https://www.axisandallies.org/forums/topic/39591/bombsaway-allies-24-vs-dawgoneit-axis-bm/64?_=1674059241076 -
OOB Martin +20 Allies -VS- dawgoneit Axis
Dawgoneit wins.
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I wonder what the win ratio is: Axis:Allies–even with bids, even with different versions.
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My personal statistics are: The Allies win when the others are playing them, and they are losing when I play them, LOL
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Did you try to play nutrias?
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@me1945
Neutrals :blush: -
Will try that, LOL :joy:
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@crockett36 said in Post League Game Results Here:
I wonder what the win ratio is: Axis:Allies–even with bids, even with different versions.
I used to track it. Looks like it was through 2018. Sometimes I tracked results by tier. You have to analyze closely to tell if it’s balanced, because of difference in player ability.
These results are all in the rankings spreadsheets.
Balanced mod 2015
Allies went 210-251
2016
Allies were 145-116
2017
Allies 155-138
2018
Allies 139-171Total 4 years, balanced mod
Allies 649-676Balanced mod seems to be quite balanced
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Well. <cough> I forgot about bids. I don’t remember what bids were in 2015. So with modest bids to the allies, it’s then pretty balanced. So I guess with no bids Axis will win more in the balanced mod, which is why all our bids are about 18-25 to Allies
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@gamerman01 thank you very much!
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@martin said in Post League Game Results Here:
My personal statistics are: The Allies win when the others are playing them, and they are losing when I play them, LOL
SAME! But it s fun to play in the big leagues.
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My recollection is that until the last couple of years, bids were typically under 10. I wonder if the bids going up has shifted that average in favor of the allies.
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Yep, stopped tracking. Anyone could start tracking if desired - from this thread or follow the link. I’m not going to do it.
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Probably should post this one:
https://www.axisandallies.org/forums/topic/39345/karl7-allies-18-vs-simon33-axis-bm4/72?page=3
Karl7 (Allies+18) over Simon33 (Axis) BM4
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L23 PTV ArtofWar (X) over Mike64 (L + 23)
https://www.axisandallies.org/forums/topic/39541/l23-ptv-art-of-war-ax-v-mike-al/33