Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsPost League Game Results Here
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Adam over Giallo(axis)
https://www.axisandallies.org/forums/index.php?topic=41221.105
It will just never happen….
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aequitas et veritas beat variance (allies) - BM3
https://www.axisandallies.org/forums/index.php?topic=41187.120
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Dawg Axis vs S.A. Allies - S.A. Allies wins
https://www.axisandallies.org/forums/index.php?topic=40343.195 -
BSD over Karl7 Allies
one of the worst dice games of recent memories. Negative TUV battles abounded! BSD deftly exploited it. :cry: :cry:
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BSD over Karl7 Allies
one of the worst dice games of recent memories. Negative TUV battles abounded! BSD deftly exploited it. :cry: :cry:
here is link
https://www.axisandallies.org/forums/index.php?topic=41312.195
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BSD over Karl7 Allies
one of the worst dice games of recent memories. Negative TUV battles abounded! BSD deftly exploited it. :cry: :cry:
That was an excellent game. WP and thanks for playing me.
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Conceding to StuckTojo after my long absence. To the best of my recollection he played this one extremely well!
https://www.axisandallies.org/forums/index.php?topic=40065.120
Marsh
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https://www.axisandallies.org/forums/index.php?topic=41234.285
Witmman over Giallo(allies)
Play off r1
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dawgoneit (Axis) vs Desert Admiral (Allies+20) play off - Desert Admiral (Allies+20) Win
https://www.axisandallies.org/forums/index.php?topic=41309.195 -
https://www.axisandallies.org/forums/index.php?topic=41274.0
Adam over Juan. Good game Adam.
He keeps clearly at better level than me + dice made the gap bigger in the first moments.
No way to catch him if I don´t play 30 games at least per year, no possible in 2017 nor in 2018!
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Witmman over Giallo(allies)
Play off r1
Wow! That’s EIGHT playoff wins in a row by the animal, Wittmann!! They’d better be glad in the top bracket that you’re not there. Man takes off the GLOVES when he gets to the playoffs! :evil:
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Desert “The Animal” Admiral (Allies +20) over Odonis
https://www.axisandallies.org/forums/index.php?topic=41238.msg1734594#new
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Karl7 (X+3) over simon33 (allies) BM3 https://www.axisandallies.org/forums/index.php?topic=41315.90
Is failing to sink the SZ96 TT fatal? I don’t think I’ve ever recovered.
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L18 BM3 G40 BSD (Axis+3) vs AEV (Allies)
https://www.axisandallies.org/forums/index.php?topic=41258.90
BSD over AetV
Well played. BSD kept a good stream towards Moscow.
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@aequitas:
L18 BM3 G40 BSD (Axis+3) vs AEV (Allies)
https://www.axisandallies.org/forums/index.php?topic=41258.90
BSD over AetV
Well played. BSD kept a good stream towards Moscow.
GG. Thanks for playing me.
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Karl (Allies) over StuckTojo (Axis) BM
https://www.axisandallies.org/forums/index.php?topic=41357.0
Another great game completely ruined by dice.
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Got froggy….paid dearly…
AetV(Allies) over Mallery29(Axis)
https://www.axisandallies.org/forums/index.php?topic=41214.45
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BSD Axis over Karl7
https://www.axisandallies.org/forums/index.php?topic=41388.new#new
Thought it was a tight game and I made what I thought was going to be the winning move, but then this happened:
Battle in 44 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 12/22 hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 9/21 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 2 submarines owned by the Americans, 3 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 8/22 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 11/19 hits
1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 7 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 4 : 4/15 hits
Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 8/11 hits
1 cruiser owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 6 fighters owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 5 : 1/7 hits
Japanese roll dice for 2 battleships, 5 fighters and 1 transport in 44 Sea Zone, round 5 : 7/7 hits
1 battleship owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 44 Sea Zone
Japanese win with 2 battleships, 4 fighters and 1 transport remaining. Battle score for attacker is -112
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombersAllies never recovered initiative. Twice now BSD has vanquished me with the aid of the dice! He’s a good player, so I don’t think he needed it necessarily. But cry I do at my misfortune. :cry: :cry: :cry:
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Is failing to sink the SZ96 TT fatal? I don’t think I’ve ever recovered.
I normally send 3 units at it, or at least a fighter/tac. 2.5% to 7% failure rate (depending on what you send and whether a transport survives) is too high :-)
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Giallo (Allies) over Mallery29 (Axis) BM
Round 4, gave solid Normandy control to the Allies….wonderful streak of futility.