Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsPost League Game Results Here
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@simon-tressel If you download version 2.5 you will be able to see more than 30 players connected playing different games, but apparently that version gives problems but they don’t stop playing with it, I don’t see them using either 2.6 or the test version 2.7 which is much better and has much more zoon on the map.
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@simon-tressel Guys everything seems to indicate that to play on the forum, we must all have the same version of TripleA, you can play directly on the Triple A server if you want but not on the forum, also if I have 2.5, I can’t get into the same servers as the player who has version 2.6 or 2.7 so to play you have to agree on which version to play, 2.6 and 2.7 are better but they are empty, nobody plays on them and 2.5 always has players playing.
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@ManuC23 said in Post League Game Results Here:
@simon-tressel Guys everything seems to indicate that to play on the forum, we must all have the same version of TripleA, you can play directly on the Triple A server if you want but not on the forum, also if I have 2.5, I can’t get into the same servers as the player who has version 2.6 or 2.7 so to play you have to agree on which version to play, 2.6 and 2.7 are better but they are empty, nobody plays on them and 2.5 always has players playing.
There have been a lot of posts here so I might be missing some context. But while there may be some exceptions (and there is some flexibility built in to the league so people can play official league games in different formats), players in the league don’t normally play on the server and don’t play in real time. Instead we play by creating a game thread in the forum and then using the forum option to set up a game and post our turns to that thread. There are compatibility issues across different versions and one of the major issues iwth the older release, if I recall correctly, is that it was no longer able to post to the forum (but there was a work around). As long as folks either stick with the official release or install one of the newer pre-releases (doesn’t ahve to be exactly the same one) they should be able to make it work.
Because this is a thread for posting league game results, I’d also suggest moving this over to the general league discussion thread. And if there is a need to walk through setting up a game, just post a request there and I’m sure one of us can do that too.
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@farmboy said in Post League Game Results Here:
hilo de discusión general de la liga
Yes, of course that would be correct, but then the official version you mention must be 2.5. It would be good to know what that way of playing is here in the forum and put it in the general discussion thread of the league. Thanks.
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@simon-tressel said in Post League Game Results Here:
I don’t know how many players play games in real-time. I believe most players here do either Play by Forum or Play by Email. I don’t think players hang out in a lobby looking for games either. If people want to play in real-time, they would probably arrange a time to meet with another player.
Some do but more on weekends, as you might expect. Most online players like revised for some reason.
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@simon-tressel said in Post League Game Results Here:
@ManuC23 also Panther has said this on one of those threads:
“Current stable is 2.6.14748”
https://github.com/triplea-game/triplea/releases/tag/2.6.14748
That version doesn’t have the annoying changes to the battle calculator that can swap the attacker when you try to add attacking units. Might use that one.
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ArtofWar1947 Allies VS dawgoneit Axis +10 PTV league tourney
ArtofWar1947 Allies Wins
https://www.axisandallies.org/forums/topic/41595/artofwar1947-allies-vs-dawgoneit-axis-10/112?_=1742555238180 -
L25 BM4 dawgoneit(X) vs fasthard(L+23)
fasthard(L+23) wins
https://www.axisandallies.org/forums/topic/41647/l25-bm4-dawgoneit-x-vs-fasthard-l-23/101?_=1742555238182 -
Time for the 2nd PtV championship!
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@simon-tressel I’ve played a hand full of games with random people by just joining those lobbies. They’re actually a lot of fun, the trouble is just finding people to play with.
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PTV -
666 Allies over Stucifer Axis+12
https://www.axisandallies.org/forums/post/1748085 -
leemorrison -VS- dawgoneit classic
leemorrison Allies Wins
https://www.axisandallies.org/forums/topic/41680/leemorrison-vs-dawgoneit/94?_=1742741336564 -
L24 bm4 axis-dom (axis) vs GeneralDisarray (allies+19)
AD wins again well played
https://www.axisandallies.org/forums/topic/41354/l24-bm4-axis-dom-axis-vs-generaldisarray-allies-19/209?_=1742770491723 -
@GeneralDisarray not easy to beat AD. Such a master.
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L25 - BM4 - axis-dominion (axis) win over Ghostglider (allied+16)
https://www.axisandallies.org/forums/topic/41662/l25-bm4-axis-dom-vs-ghost-allies-16/281 -
Lebowsky (Axis) over Simon33 (Allies+0) French Rebalance, counting as OOB
Some decisions by the allies proved pretty costly.
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L24 BM BombsAway (X) v Fasthard (L+21)
@BombsAway over fasthard
https://www.axisandallies.org/forums/topic/41077/l24-bm-bombsaway-x-v-fasthard-l-21/203 -
L24 BM4 WindowWasher X vs fasthard L+21
fasthard over @WindowWasher (claiming game win due to inactivity)
https://www.axisandallies.org/forums/topic/40794/l24-bm4-windowwasher-x-vs-fasthard-l-21/29 -
L24 BM4 jkeller (X) vs fasthard (L+20)
fasthard over @jkeller (claiming game win due to inactivity)
https://www.axisandallies.org/forums/topic/40931/l24-bm4-jkeller-x-vs-fasthard-l-20/132