Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsPost League Game Results Here
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@trulpen said in Post League Game Results Here:
@ksmckay said in Post League Game Results Here:
BM4 i guess
There is no BM4, only BM3. The map might be 3.4.0 though.
Since I am one of the people who can change this, there is indeed a BM4. In all cases the number before the decimal point reflects a bug fix or an option, whereas the number before decimal point represents a compulsory rule change.
However, it is still referred to as “Balanced Mod3” by Triple-A. This is because the objectives from 3.0 onwards have changed.
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He had me on the ropes a couple of times. Lopsided dice more than anything determined the game.
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Colt4554 (X) over Mainah (L+27 OOB)
https://www.axisandallies.org/forums/topic/36173/l21-colt-x-vs-mainah-a-27-2e/115 -
@mainah said in Post League Game Results Here:
Colt4554 (X) over Mainah (L+27 OOB)
https://www.axisandallies.org/forums/topic/36173/l21-colt-x-vs-mainah-a-27-2e/115Sorry - @colt45554
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@onesteveo (L + 10) over tanios (X) BM3
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L20 PTV ArtofWar1947 (Axis) vs. 666 (Allies): 666 over ArtofWar.
https://www.axisandallies.org/forums/topic/36056/l20-ptv-artofwar1947-axis-vs-666-allies
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@simon33 said in Post League Game Results Here:
@trulpen said in Post League Game Results Here:
@ksmckay said in Post League Game Results Here:
BM4 i guess
There is no BM4, only BM3. The map might be 3.4.0 though.
Since I am one of the people who can change this, there is indeed a BM4. In all cases the number after the decimal point reflects a bug fix or an option, whereas the number before decimal point represents a compulsory rule change.
However, it is still referred to as “Balanced Mod3” by Triple-A. This is because the objectives from 3.0 onwards have changed.
Correction italicised.
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https://www.axisandallies.org/forums/topic/36136/l21-bretters-axis-vs-sovietishcat-allies-14-bm3/113
Sovietish (allies +14) over bretters axis BM3
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Odonis (Axis) vs Sovietschat (Allies +6)
Soviets win!
https://www.axisandallies.org/forums/topic/35842/odonis-axis-vs-sovietischat-allies-6-bml-20/153 -
Soviestishcat (L+14) defeats freh L20, BM3.
https://www.axisandallies.org/forums/topic/36097/freh-x-vs-soviestishcat-l-14-l20-v2-1
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https://www.axisandallies.org/forums/topic/35982/tanios-x-vs-giallo-allies-10-bm3/171
Tanios axis over giallo+10 bm -
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AetV (X) over Sovietishcat (L+14)
https://www.axisandallies.org/forums/topic/35996/l20-bm3-sc-allies-14-vs-aetv-s-axis/140
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TIME TO SIGN UP for 2020 playoffs IF you want to participate. Playoffs are entirely optional, even the top one. But NO ONE is in the playoffs unless they tell me that they want to be in, not even the #1 ranked player! Same as every year.
To sign up, please private message me in A&A.org.
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tanios over mainah
https://www.axisandallies.org/forums/topic/36197/tanios-x-vs-mainah-l-ptv-game-2/99
A poor grasp of the geographical changes in Europe met a superb application of a delayed J DOW in the pac. -
@aagamerz13 (X) over tanios (L + 15) BM3
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@Snigg (X) over DannyDuck716 (L) Game 2.
I got absolutely embarrased. Well done sir.
https://www.axisandallies.org/forums/topic/36186/snigg-x-vs-dannyduck716-allies-18-bm3-2/85
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CaptainNapalm (axis) win over Ghostglider (allied+20)