@Amon-Sul my experiance was, that I personally couldn’t follow up my line bc i was getting tempted to rely more on the techs than on my abilty to perform my strategy.
@oysteilo is a very competent player and it made lots of fun.
I would implement tech in a certain way that differs from the most opinions that people have arround here.
They are:
All nations get three techs they can develop and are equal.
AA Radar
Airborne forces
Increased Factory Production
Plus they get 3 additional
Nation related Techs and would be:
GERMANY:
Super Subs
Jetzt Power
Improved Mechs
RUSSIA:
Tank production (Tanks cost 5 instead of 6)
Improved Arty Support 1 (pairing mechsnism)
Improved Arty Support 2 (( purchase mechanism buy four Inf get an additional Arty) reflecting that almist every soviet Infantry men in '42 had a mortar along with them)
JAPAN:
Shipyards
Improved Mech
Heavy Bomber
US:
Warbonds
Shipyards
Longrange Aircraft
UK:
Shipyards
Longrange Aircraft
Heavy Bmbrs
As a total of six techs you may develop dringend the whole game.
More specified Techs would even be better for the nation only related techs.