Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsPost League Game Results Here
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wizmark (X) over max334. https://www.axisandallies.org/forums/topic/33966/wiz-x-vs-max-l-10-bm3-ll-g1
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Good job winning the 2nd playoff, OwenToo! #1 seed, so it was expected of you!! ;) Not always easy to meet expectations though. Looks like you’re on the cusp for the big dance next year, too, but need to keep winning, because a few above you are likely to qualify with 8 games?! Anyway, keep on having fun, guys.
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Although A-D is most likely not participating… so there’s a slot.
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2019 Wizmark (Allies) defeats SixUnder (Axis) BM Game 2
https://www.axisandallies.org/forums/topic/33696/2019-wizmark-allies-vs-sixunder-axis-bm-game-2/235
long, pretty good one
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truplen (Axis) over simon33 (Allies+9) BM3 no guerilla.
https://www.axisandallies.org/forums/topic/33964/bm3-trulpen-x-vs-simon33-a-9-no-guerilla/76
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@simon33 said in Post League Game Results Here:
truplen (Axis) over simon33 (Allies+9) BM3 no guerilla.
https://www.axisandallies.org/forums/topic/33964/bm3-trulpen-x-vs-simon33-a-9-no-guerilla/76
you see, that’s why the guerrillas are needed ;)
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Well it certainly changes the dynamic significantly. I think a 9 bid isn’t enough. Removing the IJ/Ok objective could help a bit.
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ArtOfWar1947 (Allies) over Simon33 (Axis) BM3
https://www.axisandallies.org/forums/topic/33900/artofwar1947-allies-6-vs-simon33-axis-bm3/101
Things not going well lately.
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Trulpen (X) vs Sovietishcat (L) BM3
Trulpen defeats Sovietishcat.
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Aequitas-et-Veritas (X) vs Sovietishcat (L) BM3 game#3
Aequitas-et-Veritas defeats Sovietishcat.
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Adam514 Allies over Karl7
I am convinced Axis need bid. I went after Russia full time and they could stack to block without much assistance.
https://www.axisandallies.org/forums/topic/33956/g40l-bm3-adam514-allies-vs-karl7-axis/74
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@Karl7 said in Post League Game Results Here:
Adam514 Allies over Karl7
I am convinced Axis need bid. I went after Russia full time and they could stack to block without much assistance.
https://www.axisandallies.org/forums/topic/33956/g40l-bm3-adam514-allies-vs-karl7-axis/74
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Frankly, you apparently didn‘t „go after Russia full time“. A naval G1 is quite the opposite.
I am convinced the Allies need bit. Or what do you think the reason is, that players like Adam are undefeated with Axis and had Allies in the few occasions they lost?
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Sovietishcat (allies) and MARTI beat Majikforce (axis). 94% London take out gets diced by MARTI. Sometimes I hate this game…
https://www.axisandallies.org/forums/topic/33962/sovietishcat-allies-vs-majikforce-axis-bm3/96 -
@majikforce
I told you, low luck is the way to play…don’t get diced -
@max334 Don’t have any fun either. Low luck ends up being a scripted game. Not sure how anyone would sign up to be the allies in low luck. Almost a guaranteed loss.
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@majikforce you need a bid of 200+
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200 sounds a bit over the top to me. I would be confident to beat any1 playing Allies with a 200 bid with low luck.
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@JDOW We’ll never know :stuck_out_tongue_winking_eye: .
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I find it hard to believe that I couldn’t win on luck as allies with a bid of 80. Against anyone. So many starting attacks can be blocked. Taranto and the sz92 stack are on, perhaps combined with Tobruk and/or Ethiopia.
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@simon33 said in Post League Game Results Here:
I find it hard to believe that I couldn’t win on luck as allies with a bid of 80. Against anyone. So many starting attacks can be blocked. Taranto and the sz92 stack are on, perhaps combined with Tobruk and/or Ethiopia.
I am pretty sure you will loose a 80 bid game, given it is low luck and global 2nd ed rule set