TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Northern Belarus 5 infantry moved from Baltic States to Northern Belarus 2 artilleries moved from Eastern Poland to Northern Belarus 1 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus 1 armour and 1 mech_infantry moved from Baltic States to Northern Belarus 1 artillery moved from United Kingdom to Scotland Germans take Scotland from British 2 infantry moved from Eastern Poland to Northern Belarus Combat - Germans Battle in Northern Belarus Germans attack with 3 armour, 2 artilleries, 7 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Northern Belarus, round 2 : 2/14 hits, 4.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 3 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Northern Belarus 16 infantry moved from Eastern Poland to Northern Belarus 3 artilleries moved from Eastern Poland to Northern Belarus 1 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus 2 armour and 2 mech_infantrys moved from Baltic States to Northern Belarus 1 aaGun moved from Eastern Poland to Northern Belarus 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 artilleries moved from United Kingdom to 113 Sea Zone 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Gibraltar 1 carrier moved from 113 Sea Zone to 94 Sea Zone 1 destroyer and 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 94 Sea Zone 1 cruiser moved from 113 Sea Zone to 94 Sea Zone 3 armour moved from United Kingdom to 113 Sea Zone 3 armour and 3 transports moved from 113 Sea Zone to 115 Sea Zone 3 armour and 3 transports moved from 115 Sea Zone to 116 Sea Zone 3 infantry moved from Germany to 116 Sea Zone 3 armour, 3 infantry and 3 transports moved from 116 Sea Zone to 115 Sea Zone 3 armour and 3 infantry moved from 115 Sea Zone to Norway 1 artillery moved from United Kingdom to 113 Sea Zone 1 artillery and 1 transport moved from 113 Sea Zone to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Holland Belgium to Gibraltar 3 artilleries moved from United Kingdom to 113 Sea Zone 3 artilleries and 3 transports moved from 113 Sea Zone to 94 Sea Zone 3 artilleries moved from 94 Sea Zone to Gibraltar 2 transports moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 1 carrier placed in 115 Sea Zone 1 destroyer and 1 submarine placed in 115 Sea Zone 1 submarine placed in 115 Sea Zone 3 infantry placed in Southern France 1 armour and 2 mech_infantrys placed in Germany 1 fighter and 1 tactical_bomber placed in Western Germany 1 artillery and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to United Kingdom: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Germans from 61 to 66 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.33

Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.




