TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Algeria to Tunisia 1 artillery and 3 infantry moved from Libya to Tunisia 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 armour moved from Slovakia Hungary to Eastern Poland 1 artillery and 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Southern France Italians take Southern France from French 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Battle in Cyprus Non Combat Move - Italians 2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy 1 artillery and 2 infantry moved from Greece to Bulgaria 1 armour moved from Greece to Romania 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :





