Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Bryansk to Belarus 3 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Battle in Belarus Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 1 artillery Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Belarus Russians roll dice for 1 artillery and 3 infantry in Belarus, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Belarus, round 5 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 aaGun and 1 artillery Battle in Western Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun, 1 artillery and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 aaGun owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery in Western Ukraine, round 6 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine 1 artillery owned by the Germans lost in Western Ukraine Germans win with no units remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Russians 4 aaGuns, 4 armour, 5 artilleries, 4 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus 2 aaGuns and 17 infantry moved from Siberia to Sakha Place Units - Russians 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -2.50

Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.




