Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsLeague General Discussion Thread
-
Sorry if this has been asked before.
In PTV, if Vichy triggers are the axis allowed to fly over it during a combat move, while still in a pro axis neutral state?
Also, on another note, I do believe there is a bug that seems to connect SZ 95 to Southern Spain. At least in one of my games, that is happening.
-
@Daaras said in League General Discussion Thread:
Sorry if this has been asked before.
In PTV, if Vichy triggers are the axis allowed to fly over it during a combat move, while still in a pro axis neutral state?
Also, on another note, I do believe there is a bug that seems to connect SZ 95 to Southern Spain. At least in one of my games, that is happening.
Anyone can fly over pro-Axis Vichy. You can consider them “attacked” since the territories changed hands.
Yeah sz95 should not be connected to S Spain.
-
@Adam514 Thank you sir
-
I printed a PtV map image on banner vinyl. Playing our first game on it this weekend!

-
@Stucifer
Hmm, that looks really familiar. :)
However, OPEN GLASSES ON THE TABLE!?!?!?! What are you thinking???
-
Yeah we play dangerously 😅🤣
-
-
@Stucifer that is so freaking epic! very impressive. how are you differentiating the marines?
-
@regularkid also, how do you handle the vichy units?
-
@regularkid said in League General Discussion Thread:
@Stucifer that is so freaking epic! very impressive. how are you differentiating the marines?
Right now, I have Marines for the US that I got from Historical Board Gaming. However I do not have marines for the other countries, so we are using German infantry with a Japanese occupation marker underneath for Japanese marines.
@regularkid said in League General Discussion Thread:
also, how do you handle the vichy units?
I put a black-backed occupation token on each Vichy territory and left the French units on the board. Since Germany opted for Vichy and the French fighter was lost in the 113 scramble, it’s not too confusing.
I’m also logging each end state in TripleA. Mostly to track income with all the NO conditions, easy to lose track of one. Added benefit since we have to clear the table for an activity tonight, but plan to continue playing tomorrow if the weather forecast holds!
-
Could AI beat our top players in BM or PTV, low luck, no tech? I say no way….
-
@666 said in League General Discussion Thread:
Could AI beat our top players in BM or PTV, regular luck, no tech? I say no way….
-
@666 said in League General Discussion Thread:
Could AI beat our top players in BM or PTV, low luck, no tech? I say no way….
Maybe in 15 years there’ll be off-the-shelf AI that you can tell to learn and practice the game and it’ll be 3000 ELO. Perhaps unbeatable in low luck.
-
I think MARTI is already sentient. He knows exactly when I am at my most vulnerable, and that’s when he hits me with a dicing. I usually find that after an hour or more of crying I’m okay again.
-
In reference to https://www.axisandallies.org/forums/post/1724617
I have a couple gems in current games:
@Stucifer said in L24 OOB Stucifer (X) v Booper (L+48):
J1 attack on Yunnan stackBattle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry; Russians defend with 3 fighters
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/8 hits, 3.50 expected hits
Chinese roll dice for 3 fighters and 5 infantry in Yunnan, round 2 : 7/8 hits, 3.67 expected hits
1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in Yunnan
1 bomber owned by the Japanese retreated
Chinese win with 3 fighters and 5 infantry remaining. Battle score for attacker is -46Also this one. The BB was damaged which is why I pursued until the end.
10,000 simulations: 99.39% Chance of Victory, 0.26% Draw, 0.35% Loss@Stucifer said in L24 PtV Stucifer (X+10) vs Adam514 (L):
Battle in 107 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 battleship
Germans roll dice for 1 fighter and 2 tactical_bombers in 107 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
British roll dice for 1 battleship in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans lost in 107 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
British roll dice for 1 battleship in 107 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans lost in 107 Sea Zone
Germans roll dice for 1 fighter in 107 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 battleship in 107 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in 107 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is -30
Casualties for Germans: 1 fighter and 2 tactical_bombers–
Nerded out on the stats for the Yunnan battle.Chance to get 4 hits on 5 infantry (4.11%) x Chance to get 3 of 3 on the fighters (29.63%)
1.22%
-and-
Chance to get 5 hits on 5 infantry (0.411%) x Chance to get 2 of 3 on the fighters (44.44%)
0.18%So a ~1.4% chance to get 7 hits, which is actually higher than I expected
Chance to whiff completely with my units:
(2 Infantry @1: 69.44%) x (Inf + Art @2: 44.44%) x (Fighter @3: 50%) x (Tac + 2 Bombers @4: 3.7%)
0.57%
Total chance for this outcome: ~0.008% -
"Scientists have calculated that the chances of something so patently absurd actually existing are millions to one.
But magicians have calculated that million-to-one chances crop up nine times out of ten.”
Terry Pratchett, Mort -
That Yunnan one is incredible.
Obviously those Jap personnel did not believe in attacking a nasty cheesy bid stack and were completely demoralized going in.
And the Chinese were invigorated beyond belief at the realization that Moscow had sent their entire airforce to protect the rice paddies
-
@FlyingBadger said in League General Discussion Thread:
"Scientists have calculated that the chances of something so patently absurd actually existing are millions to one.
But magicians have calculated that million-to-one chances crop up nine times out of ten.”
Terry Pratchett, MortLove Terry Pratchett’s writing, always good for a chuckle. Figure if something only happens 1 out of 10,000 times, we give MARTI enough opportunities every month that there’s at least a 50% chance it happens to someone
-
@gamerman01 said in League General Discussion Thread:
That Yunnan one is incredible.
And the Chinese were invigorated beyond belief at the realization that Moscow had sent their entire airforce to protect the rice paddies
Well, to be accurate the tac bomber stayed home to fight in the motherland, and just the fighters in range went. This makes the Japan attack about a coin-flip. I’m guessing this exact scenario doesn’t occur too often, as usually the tac will come to Yunnan as well.
-
@Booper Yeah it was a coin flip, I was willing to commit to destroy a Russian plane or two since I attacked G1, now it will be much more difficult to seize Moscow





