TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 fighter, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 2 mech_infantrys moved from Morocco to Algeria 4 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Morocco to Algeria Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Battle in Algeria Americans attack with 1 armour, 1 artillery and 2 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Algeria, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Algeria, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Greece from Italians, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Algeria from Italians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Gibraltar to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 marine moved from Morocco to 91 Sea Zone 1 marine and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 marine moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 6 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 destroyers, 6 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 submarines placed in 10 Sea Zone 4 transports placed in 101 Sea Zone 1 artillery and 7 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 63 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Manchuria to Jehol 1 fighter moved from Burma to Yunnan Place Units - Chinese 1 artillery placed in Jehol 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Greece Combat - British Battle in Greece Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Morocco to Algeria 1 aaGun moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to Algeria 1 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Ethiopia to Egypt 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 bomber moved from Egypt to India 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 81 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 armour moved from India to Burma 1 aaGun moved from Yunnan to Burma 3 infantry moved from India to Burma 1 aaGun, 2 fighters and 16 infantry moved from Yunnan to Burma 1 mech_infantry moved from Iraq to Eastern Persia 1 fighter moved from Egypt to Eastern Persia 1 bomber moved from India to Burma 1 aaGun moved from Burma to Yunnan Place Units - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 fighter EDIT: Adding units owned by Chinese to Burma: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 110 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 submarine EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.67


Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.




