Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificLeague General Discussion Thread
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TIME TO SIGN UP for 2020 playoffs IF you want to participate. Playoffs are entirely optional, even the top one. But NO ONE is in the playoffs unless they tell me that they want to be in, not even the #1 ranked player! Same as every year.
To sign up, please private message me in A&A.org.
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In!
Pm sent!
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Will there be a 2nd playoff?
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@Amon-Sul I believe that as long as there is enough interest (and there certainly seems to be) there can be a 2nd and even 3rd and 4th playoffs.
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We have 18 or 19 signed up so it’s looking like a 2nd and a 3rd probably -
That said, I’m here to announce that I’m leaving the signup period open a bit longer (Through Sunday seems about right)
My apologies - I was a bit late announcing the signup period, and I am concerned that some might miss the boat as a result of my poor timing. -
@gamerman01 said in League General Discussion Thread:
We have 18 or 19 signed up so it’s looking like a 2nd and a 3rd probably -
That said, I’m here to announce that I’m leaving the signup period open a bit longer (Through Sunday seems about right)
My apologies - I was a bit late announcing the signup period, and I am concerned that some might miss the boat as a result of my poor timing.So we ll soon have a play off bracket written in the Excel table?
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@Amon-Sul correct!
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Is there a reason we don’t have a playoff with 16 people or 24 people in one big bracket? I could see it taking a long time, but besides that i dont see a reason why not.
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@WindowWasher i think this is something that should be considered. I think the main reason is, sometimes these games takes FOREVER. What is the “record” to decide a new champ? 1.5 years? 2 years? Could be more stict on time and “always” honor the 72h limit
But i would vote yes to a 16 bracket for the championship. I think it is a good suggestion and will also create more interest.
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also, I feel like 3 moves a week should be the limit, I’m able to play only friday-sunday but I’m always on and respond usually immediately
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@oysteilo said in League General Discussion Thread:
@WindowWasher i think this is something that should be considered. I think the main reason is, sometimes these games takes FOREVER. What is the “record” to decide a new champ? 1.5 years? 2 years? Could be more stict on time and “always” honor the 72h limit
But i would vote yes to a 16 bracket for the championship. I think it is a good suggestion and will also create more interest.
24 is weird
16 is nice, since u have then 8, 4 , 2
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@WindowWasher said in League General Discussion Thread:
Is there a reason we don’t have a playoff with 16 people or 24 people in one big bracket? I could see it taking a long time, but besides that i dont see a reason why not.
I think 8 is fine. If it was 16 you could knock out the top player from the 16th spot with some good dice.
Regarding the 72hr limit, some feel it should be longer for the championship games.
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Not sure if this is legal, but could there be a betting pool for the bracket? Maybe 50% goes to winning bracket picks, and 50% to A&A.org? Just asking as I know the fund drive for 2021 has started.
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Reminder today is last day to sign up.
I will make brackets tonight before I go to bed.
I did authorize Ghost and ksmckay to start today because there is a 100% chance they will be paired tonight and because I was asked - otherwise, please wait until tomorrow to start because the signup period is still open today.Bracket of 8 because it’s 3 games to win it all and that often takes a year or more as someone else said. Also, because if the bracket is 16 or more, you have quite a bit more disparity in skill and experience levels. Tighter brackets means more compelling, competitive games.
We have about 16 beyond the top 8 signed up, so that’s good news - we should be able to have 2 more full brackets.
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Mainah, at first that sounds very exciting and fun, but thinking about it a bit, there’s a big problem with that. If there’s money on games, there’s an incentive for people to try and help a player in the tournament to make better decisions, and also an incentive to try and sabotage a player (maybe by giving suggestions to make poor decisions disguised as clever ones).
Would mess with the integrity of the games, so as league moderator I’d have to say no.
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I agree that the introduction of monetary aspects would likely corrupt the league. Money makes the world go round while pushing morals down the drain.
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I see your point. Hadn’t thought that far- actually, probably wouldn’t have, just not how i think about things - just was thinking of the fundraising possibility. Saw the word “bracket” and march madness immediately came to mind.
Money really does ruin things. :disappointed: -
I think I’ve got all signups - forming brackets now
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OK, we have 3 full brackets of 8 which is sweet.
We do have 25 players and not 24 total, so there needs to be 1 play-in game unless someone in the 3rd bracket bows out or something. We’ve done this before (a play-in game)… I just ask that the players in the play-in game, in this case Dawgoneit and Sovietishcat - try to play a faster game so that the rest of the bracket isn’t held up long.I think it’s exciting to have playoff matchups once a year set by ranking, because the rest of the year players choose who they are going to play. Now you’re matched up with someone, so several players will be playing someone they wouldn’t normally play, and no doubt some will discover a new person/player that they enjoy. Of course it’s a double-edged sword, so as always, if differences between players are interfering with gameplay, I’m here to try to help. I’m actually not aware of any conflicts in playoff games over the years - incredibly. We must have a quite reasonable and friendly community for the most part.
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Couple interesting things from forming the bracket that I noticed. Bobba and Wiz are matched up with the exact same seeds as a year ago. Hope that’s not annoying, but that’s how it worked out again this year.
666 is the 6 seed. Hilarious.





