Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 artillery and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Gibraltar Combat - Germans Battle in Gibraltar Non Combat Move - Germans 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from Normandy Bordeaux to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from France to Holland Belgium 5 armour and 5 mech_infantrys moved from France to Germany 2 artilleries moved from France to Western Germany 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 115 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy 1 fighter moved from Southern Italy to Alexandria 5 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to 99 Sea Zone 3 armour moved from Yugoslavia to Poland 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary 1 aaGun and 1 infantry moved from Norway to Finland Place Units - Germans 1 fighter placed in Western Germany 4 artilleries and 6 infantry placed in Germany 1 armour and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :


Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.




