e677cdd6-362e-446e-9f1d-496b9ff026ef-Germany - Round 1.tsvg Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 mech_infantry EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Adding units owned by British to 39 Sea Zone: 1 transport EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Adding units owned by Russians to Sakha: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Alexandria: 1 artillery EDIT: Turning off Edit Mode Germans buy 1 armour and 6 artilleries; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Germany to 110 Sea Zone 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in France Germans attack with 6 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 bomber moved from 111 Sea Zone to Western Germany 1 infantry moved from Germany to Western Germany 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 artillery moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 aaGun moved from Germany to Poland 1 artillery and 7 infantry moved from Germany to Slovakia Hungary 1 artillery and 2 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis Place Units - Germans 6 artilleries placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsLeague General Discussion Thread
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@dawgoneit said in League General Discussion Thread:
@gamerman01 Can a Italian tank non com through 2 neutral spaces claiming them in North Africa.
That is an excellent question, it is hard to find the answer in the rulebook and is not in the FAQ. I think we needed Krieghund to weigh in, years ago, and I may have jotted the answer in my paper rulebook which I do not have with me right now.
There are no neutrals in North Africa, do you mean the French ones? If so, yes the Italians can blitz the hostile territories that are empty.
Edit - no, Dawg is asking about formerly French territories in North Africa that are now friendly neutrals to Italy
Pacifier cited the (correct) rule in Triple A that you must end your movement in a FRIENDLY neutral, but you are asking about a pro-the other side, (so that does not apply to your question)
Edit - no, Dawg is asking about Vichy in North Africa which are friendly, and the Italians can’t blitz them because they are friendly neutrals
The rulebook on page 11 states that “when a neutral territory is INVADED, it’s no longer considered neutral and IMMEDIATELY becomes hostile to the alliance of the power that attacked it…”
Caps are emphasis added by me.
Now I will respond to everyone’s comments in order to help make this clear and to correct misunderstandings.
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@pacifiersboard said in League General Discussion Thread:
If I may jump in, see Game Notes:
- (PE) You are not allowed to blitz or move any units through Friendly Neutrals, including the same turn they are captured, unless they have been previously attacked.
Correct, although I thought Dawg was asking about unfriendlies.
We’re all confused because there are no neutrals in North Africa. -
@MrRoboto said in League General Discussion Thread:
If the Neutrals are pro-Allies, the Italian Tank is blitzing through both of them during combat move (only if the first one does not contain a hostile troop)
I believe this is correct because unfriendlies immediately become hostile when attacked. I do not have the exact definitive answer to the question of blitzing unfriendly neutrals (like Italy blitzing NW Persia) but I’m 95% sure you can because of the rule cited.
If the Neutrals are pro-Axis, the Italian Tank can move through both of them during non-combat move. In fact, a mech could also do it.
Definitely not. Page 10 says a friendly neutral may not be attacked, and may be moved into (but NOT through) by a noncombat movement.
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@MrRoboto said in League General Discussion Thread:
The same as you.
As long as the first Pro-Axis-Neutral was previously attacked, you can move through it into another pro-axis-neutral during non-combat.Page 11, 3rd paragraph, If a neutral is (was previously) attacked, it is no longer neutral, so yes, you can always move through an empty territory in combat or non-combat movement with a tank, or tank/mech pairings as normal.
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@gamerman01 yes the frenchies. after they change.
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@farmboy said in League General Discussion Thread:
@MrRoboto that is key though, a pro axis neutral would have to be previously attacked for it be walked through on an axis NCM. Otherwise a tank or mech would have to end their movement in the first one.
Farmboy is correct, you can’t move through a friendly neutral in noncombat. If a pro-axis neutral was previously attacked, it is no longer a pro-axis neutral, it immediately joined the axis when attacked. Then it is a friendly territory to the Axis on the Axis power’s turn, so can be driven through
You can never “walk through” 2 spaces, farmboy, you need wheels!!! LOL -
@dawgoneit said in League General Discussion Thread:
@gamerman01 yes the frenchies. after they change.
Ah!!! Right, Vichy.
Italy can’t blitz them because they’re friendly neutrals.
I had an opponent who thought he could do this. How long do you think it was until I made him take it back?
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Fantastic question, @dawgoneit ,
Look at all the misconceptions you cleared up for players -
@gamerman01 ok. yes go thru or no.
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@dawgoneit said in League General Discussion Thread:
@gamerman01 Can a Italian tank non com through 2 neutral spaces claiming them in North Africa.
as you say “non com” I assumed friendly neutrals and answer is: No
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PS: I find the Game Notes in TripleA really helpful and to cover very most cases of my rule questions, especially those eventually not done right by the engine
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@pacifiersboard said in League General Discussion Thread:
@dawgoneit said in League General Discussion Thread:
@gamerman01 Can a Italian tank non com through 2 neutral spaces claiming them in North Africa.
as you say “non com” I assumed friendly neutrals and answer is: No
except maybe they were attacked before
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@dawgoneit said in League General Discussion Thread:
@gamerman01 ok. yes go thru or no.
Italians can’t blitz through Vichy neutrals. No one can move through a friendly neutral in non-com, they have to stop.
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@gamerman01 First post edited because now I know Dawg means Vichy territories in North Africa (which are friendly, not unfriendly like I started answering)
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https://www.axisandallies.org/forums/topic/40553/axis-allies-org-2024-support-drive?_=1706114544033
Avid A&A players who play online for free!! :
Please quick look at the founder (Dave Jensen’s) post for the 2024 funds drive. (link provided above!)
The need appears to be greater than ever.
Looks like there are perks, like no ads, for silver and gold. I don’t know what “signature” for gold means, but I got gold.$60 is $5 a month. Do it!
@dawgoneit has already donated on the first day available.
He beats us ALL at supporting this site with $$
He has NEVER missed a year of GOLD since 2013?!!! Try to keep up! He’s doing the heavy lifting! -
@gamerman01
You can set your signature in your profile. My signature should be visible right under my posting. -
G gamerman01 referenced this topic on
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@Stucifer said in League rules idea: mulligans for patrons:
I wonder if there is a way we could drive some engagement with the League by showcasing one of the title matches on YouTube or something.
The Balanced Mod championship of 2022 just finished on 12/31 and was a 17 rounder. I would be happy to be featured, and @farmboy probably would too.
Of course some other playoff games were no doubt awesome, I’m just suggesting what I know - do a show of any game you can get participation on as far as I’m concernedLet me know if there’s any way I can facilitate the video/showcase/interview/game board display ideas
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@gamerman01 said in League General Discussion Thread:
Looks like there are perks, like no ads, for silver and gold. I don’t know what “signature” for gold means, but I got gold.
See where it says “It’s time to support the site with an annual donation and get your badge!” on your messages but nobody else has that? That’s a Gold perk.
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@crockett36 I have a small youtube channel and can do a review of the balanced mod championship. I am currently reviewing the 22 semifinal match between AAAgamer and ABH.
If anyone has crtitiques or ways to improve private message. I can also add a suggestion that people donate and chat up the advantages of tripleA and this site. I already do, but I can ramp it up. Just tell me what you want and I will try my best. I can also be reached by phone.
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@gamerman01 said in League General Discussion Thread:
@Stucifer said in League rules idea: mulligans for patrons:
I wonder if there is a way we could drive some engagement with the League by showcasing one of the title matches on YouTube or something.
The Balanced Mod championship of 2022 just finished on 12/31 and was a 17 rounder. I would be happy to be featured, and @farmboy probably would too.
Of course some other playoff games were no doubt awesome, I’m just suggesting what I know - do a show of any game you can get participation on as far as I’m concernedLet me know if there’s any way I can facilitate the video/showcase/interview/game board display ideas





