TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour moved from Morocco to 91 Sea Zone 1 artillery and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 118 Sea Zone 1 destroyer moved from 91 Sea Zone to 108 Sea Zone 8 infantry moved from Central United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Burma to Szechwan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_minor; Remaining resources: 3 PUs; UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tunisia to Libya British take Libya from Italians 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 2 fighters moved from Tunisia to Tobruk 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Nigeria to French Central Africa British take French Central Africa from Neutral_Axis 6 infantry moved from United Kingdom to Scotland 2 fighters moved from Gibraltar to Scotland Combat - British Battle in Tobruk British attack with 1 armour, 2 fighters and 1 mech_infantry Italians defend with 2 artilleries British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 2 artilleries in Tobruk, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Tobruk 2 artilleries owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Italians: 2 artilleries Battle in Scotland British attack with 2 fighters and 6 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 2 fighters and 6 infantry in Scotland, round 2 : 1/8 hits, 2.00 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Scotland 1 infantry owned by the Germans lost in Scotland British roll dice for 2 fighters and 4 infantry in Scotland, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Scotland 1 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is -3 Casualties for British: 3 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter moved from Scotland to 109 Sea Zone 1 fighter moved from Scotland to 109 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 92 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 cruiser and 1 transport moved from 70 Sea Zone to 83 Sea Zone 2 fighters moved from Union of South Africa to Egypt 1 armour moved from Nigeria to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 fighter moved from Tobruk to Egypt 1 fighter moved from Tobruk to Egypt 4 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia 1 mech_infantry moved from Syria to Egypt 1 infantry moved from Iraq to Trans-Jordan 1 aaGun moved from Tunisia to Libya 1 fighter moved from Tunisia to Gibraltar 2 destroyers moved from 92 Sea Zone to 109 Sea Zone 2 submarines moved from 94 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 2 artilleries, 5 infantry and 1 mech_infantry moved from India to Burma Place Units - British 1 carrier and 2 fighters placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5,1,1,2,1 British collect 36 PUs (3 lost to blockades); end with 38 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 109 Sea Zone: 2 fighters EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : 0.33 Japanese regular : 0.00 Germans regular : 2.00 British regular : -1.33



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