Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 42 Sea Zone to Java 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Shan State 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 4 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Sikang 1 bomber moved from French Indo China to Sikang 1 bomber moved from Kweichow to Sikang 1 tactical_bomber moved from French Indo China to Shensi 1 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 artillery moved from Yunnan to Shan State Combat - Japanese Battle in Celebes Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/6 hits, 2,83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/6 hits, 2,83 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Shensi Japanese attack with 4 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 4 infantry and 1 tactical_bomber in Shensi, round 2 : 1/5 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 3 transports moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Malaya to French Indo China 2 bombers moved from Sikang to French Indo China 1 tactical_bomber moved from Shensi to Anhwe 2 fighters moved from 21 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Burma to Yunnan 1 aaGun moved from Kweichow to Yunnan 3 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Burma to French Indo China 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Yunnan to French Indo China 1 artillery and 1 infantry moved from Yunnan to French Indo China Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,67 Japanese regular : -2,83 UK_Pacific regular : -0,67 ANZAC regular : -1,00

Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.




