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League General Discussion Thread


  • @gamerman01

    Just looking to glean valuable info; mostly really just trying to understand and analyze the factors that lead to such a high bid for OOB here, which contrasts with what I encounter.

  • 25 24 23 22 21

    @gamerman01 OK, I will make it official: I just LOVE when you put the game IDs! Thank you :-)


  • While it’s not at all necessary for me, I do wonder how well less proficient users could get to the game link from the game number; I’m not familiar with what google forms can do and allows, but also having a hyperlink column, in addition to the game number column, or just a copyable piece of text which has the web address, might make it easier for such users to get to the game thread. Not sure if enough people would be helped by that to be worthwhile, though it should be fairly simple to code on a spreadsheet.


  • zlefin posted several deep questions about G40 and the bid and strategies in the G40 section of Axis&Allies.org

    I think it’s begging for attention from league players. Definitely a fun challenge to answer. I don’t have enough game war experience in the past few years to try to answer it. Our top 10 players are frankly probably the only ones really qualified to answer it well, and even then, it’s difficult.

    zlefin wants answers about bids and strats G40 OOB


  • Question. OOB global 1940, turn 2 germany builds 8 transports and a destroyer planning for a sea lion. turn 2 UK stack SZ 110 with 3 DD, 5 Subs. Theorhetically if germany invades SZ 110 with 1 DD and, 2 fighters, 3 tacticals, and 2 bombers, and the 8 fully loaded transports what happens when round one UK subs get 2 hits, and Germany only gets 4 hits. This results in there being german airpower and transports left, with 4 UK subs also left heading into round 2 of combat. It is my understanding that subs cannot be hit by air unless there is a destroyer present. it is also my understanding that transports cannot unload into a territory containing enemy subs. You should understand my confusion with now with how this battle is to proceed. Anyone with more game knowledge know how this works?

  • 19 17 16

    Basically the battle continues until Germany retreats or loses all its transports. Each round, the surviving sub(s) take pot shots at the loaded transports. Germany also loses a loaded transport in the first round. Of course, you are assuming that Germany has lost its BB and Cruiser somehow.

  • 25 24 23 22 21 20 19 18

    @Jacob16 said in League General Discussion Thread:

    t is also my understanding that transports cannot unload into a territory containing enemy subs

    Hi Jacob

    I believe it is unescorted Trprts that cant Amphib when subs present and that the German Air would be considered escorting in this situation.

  • 25 24 23 22 21 20 19 18

    @Jacob16

    yes what simon said my bad that the Trprts would die or have to retreat otherwise :)


  • @simon33 @barnee So is that not sort’ve a valid strategy for the UK depending on what germany builds? Or does germany just sit and build a couple DD and then attack UK the following turn and that UK move is null

  • 19 17 16

    Could be an option in some scenarios. E.g. Germany doesn’t buy a DD and has lost its BB. Taking out the Cruiser with the subs is probable.

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