TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from India to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Caucasus
2 armour, 1 artillery, 2 fighters and 1 infantry moved from Korea to Amur
1 fighter moved from Japan to Amur
1 battleship and 1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 6 fighters and 7 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Amur
Japanese attack with 2 armour, 1 artillery, 3 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 3 fighters and 1 infantry in Amur, round 2 : 2/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 6 fighters and 7 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 6 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 : 10/19 hits, 10.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Caucasus
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Japanese roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 bomber in Caucasus, round 4 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Caucasus to Persia
2 armour and 1 mech_infantry moved from India to Shan State
1 armour, 6 artilleries, 23 infantry and 1 mech_infantry moved from India to West India
1 aaGun, 4 artilleries and 10 infantry moved from Burma to Shan State
1 artillery and 4 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Shan State to Malaya
1 fighter moved from 43 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
3 fighters moved from Amur to 6 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in India
1 transport placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -1.83
Russians regular : 0.33
Savegame