TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 destroyer, 1 marine, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 fighters and 2 tactical_bombers moved from Bulgaria to 98 Sea Zone 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 destroyer and 1 submarine moved from 113 Sea Zone to 128 Sea Zone 2 bombers moved from Norway to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 128 Sea Zone Combat - Germans Battle in 128 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 128 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 98 Sea Zone Germans attack with 2 fighters and 3 tactical_bombers French defend with 1 destroyer Germans roll dice for 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Germans lost in 98 Sea Zone 1 destroyer owned by the French lost in 98 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 tactical_bomber Casualties for French: 1 destroyer Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Tobruk 1 aaGun, 8 artilleries and 14 infantry moved from Poland to Baltic States 1 aaGun moved from Norway to Finland 3 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 2 artilleries and 3 infantry moved from Romania to Eastern Poland 3 armour moved from Greece to Romania 1 armour moved from Southern France to Yugoslavia 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 battleship, 1 carrier and 1 cruiser moved from 113 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 128 Sea Zone to Western Germany 1 bomber moved from 128 Sea Zone to Southern Italy 1 bomber moved from 128 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 94 Sea Zone 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 6 infantry moved from Germany to Poland 3 armour and 3 mech_infantrys moved from Germany to Baltic States 1 armour and 1 mech_infantry moved from Germany to Baltic States 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 artillery moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy Place Units - Germans 1 destroyer and 1 transport placed in 95 Sea Zone 1 submarine placed in 113 Sea Zone 1 marine placed in Southern France 4 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
French regular : 0.67 Russians regular : -0.17 Germans regular : -0.67


Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.




