TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Japanese Japanese buy 9 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hunan to Hopei Japanese take Hopei from Chinese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Dutch New Guinea 2 fighters moved from 24 Sea Zone to Caroline Islands 1 tactical_bomber moved from 55 Sea Zone to Caroline Islands 2 infantry moved from Wake Island to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 battleship moved from 55 Sea Zone to 35 Sea Zone 1 cruiser moved from 55 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in Caroline Islands Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking Dutch New Guinea from ANZAC, taking Caroline Islands from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 2 artilleries and 13 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Kwangtung to Kiangsi 1 aaGun moved from Kiangsi to Kiangsu 1 armour and 1 mech_infantry moved from Jehol to Kiangsu 2 artilleries and 1 infantry moved from Siberia to 5 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsu 4 artilleries and 3 infantry moved from Buryatia to Buyant-Uhaa 1 tactical_bomber moved from Northern Manchuria to Kiangsu 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Shan State to French Indo China 8 artilleries and 2 infantry moved from Yunnan to French Indo China 1 transport moved from 36 Sea Zone to 22 Sea Zone 1 artillery moved from Guam to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kiangsu 2 carriers moved from 55 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 2 fighters moved from Caroline Islands to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 55 Sea Zone to 43 Sea Zone 1 cruiser moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 2 transports moved from 55 Sea Zone to 43 Sea Zone 1 cruiser moved from 55 Sea Zone to 43 Sea Zone 1 fighter moved from Kwangsi to Kiangsu 1 tactical_bomber moved from Kwangsi to Kiangsu 1 aaGun moved from Kyushu to Japan 1 tactical_bomber moved from Japan to Kiangsu 6 tactical_bombers moved from 55 Sea Zone to Davao 8 fighters moved from 55 Sea Zone to 36 Sea Zone 8 fighters moved from 36 Sea Zone to Davao 3 fighters moved from 55 Sea Zone to Malaya 1 destroyer moved from 24 Sea Zone to 35 Sea Zone 2 carriers moved from 24 Sea Zone to 35 Sea Zone 2 carriers moved from 55 Sea Zone to 35 Sea Zone 2 carriers moved from 55 Sea Zone to 43 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 55 Sea Zone to 35 Sea Zone 2 carriers and 2 destroyers moved from 55 Sea Zone to 43 Sea Zone 1 artillery moved from Kwangtung to Hunan 2 bombers moved from Kiangsi to Davao 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 submarine moved from 7 Sea Zone to 35 Sea Zone Place Units - Japanese 3 artilleries placed in Kiangsu 3 artilleries placed in Kwangtung 3 infantry placed in French Indo China 3 artilleries placed in Southern Manchuria 3 infantry placed in Malaya 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 8 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.17

Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.




