TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 fighter moved from Egypt to French Equatorial Africa 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Gibraltar Combat - Italians Battle in French Equatorial Africa Italians attack with 1 fighter and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa 1 mech_infantry owned by the British lost in French Equatorial Africa Italians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from French Equatorial Africa to Egypt 1 bomber moved from Southern Italy to Egypt Place Units - Italians 3 armour and 1 bomber placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : 0,33 British regular : 0,67




