TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 artillery and 4 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 mech_infantry moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/9 hits, 3.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shansi, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Marshall Islands 1 armour moved from Japan to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 3 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 battleship, 1 carrier and 1 submarine moved from 7 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 34 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 37 Sea Zone 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to Kwangsi 1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu 1 fighter moved from Korea to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 cruiser and 1 destroyer moved from 7 Sea Zone to 34 Sea Zone 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 3 aaGuns, 2 artilleries and 4 infantry moved from Japan to Kyushu 1 fighter and 1 tactical_bomber moved from Japan to Marshall Islands Place Units - Japanese 4 transports placed in 7 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -0.17Territory Summary for Japanese :
Marshall Islands : 3 fighters, 1 infantry and 3 tactical_bombers Kyushu : 3 aaGuns, 2 artilleries and 5 infantry Southern Manchuria : 1 flag, 1 aaGun and 5 infantry Iwo Jima : 1 infantry Kiangsu : 1 flag, 1 fighter and 1 tactical_bomber Northern Manchuria : 1 flag Marianas : 1 infantry Siam : 2 infantry Shantung : 1 flag Caroline Islands : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 marine Jehol : 1 flag, 3 infantry Japan : 1 airfield, 1 factory_major, 1 harbour and 1 infantry Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers Fukien : 1 flag Anhwe : 1 flag, 1 artillery and 2 infantry Chahar : 1 flag, 1 infantry Shansi : 1 flag, 1 artillery and 1 mech_infantry Kiangsi : 1 flag, 2 artilleries and 6 infantry Yunnan : 1 flag, 1 artillery and 1 infantry 7 Sea Zone : 4 transports 34 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers 37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 39 / 70 Russians : 46 / 46 Japanese : 32 / 42 Americans : 53 / 53 Chinese : 11 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 8 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 7 / 0 Neutral_True : 20 / 0


Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.




