TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 6 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Chahar 1 bomber moved from Eastern India to Chahar 1 submarine moved from 55 Sea Zone to 47 Sea Zone 5 fighters moved from 55 Sea Zone to 47 Sea Zone Combat - Americans Battle in Chahar Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Chahar, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Chahar 1 infantry owned by the Japanese lost in Chahar Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in 47 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 47 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 artilleries and 4 infantry moved from Queensland to 55 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 50 Sea Zone 5 fighters moved from 47 Sea Zone to 50 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 marines and 3 submarines moved from 55 Sea Zone to 50 Sea Zone 7 submarines moved from 27 Sea Zone to 50 Sea Zone 2 fighters moved from Western United States to 50 Sea Zone 2 fighters moved from 104 Sea Zone to French West Africa 2 fighters moved from Eastern United States to French West Africa 1 fighter and 1 tactical_bomber moved from Chahar to Buyant-Uhaa 1 fighter moved from Southern Persia to Egypt 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 2 fighters placed in 104 Sea Zone 2 fighters placed in Eastern United States 3 submarines placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 fighter and 2 infantry moved from Tsinghai to Szechwan 4 artilleries and 13 infantry moved from Tsinghai to Hopei Combat - Chinese Chinese creates battle in territory Chahar Battle in Hopei Chinese attack with 4 artilleries and 13 infantry Japanese defend with 2 infantry Chinese roll dice for 4 artilleries and 13 infantry in Hopei, round 2 : 4/17 hits, 4.17 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei 2 infantry owned by the Japanese lost in Hopei Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 4 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Tsinghai 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Southern Persia to Trans-Jordan 1 bomber, 4 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan 1 fighter moved from 83 Sea Zone to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers in Trans-Jordan, round 2 : 8/12 hits, 5.83 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 bomber, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 6 fighters and 3 tactical_bombers moved from Trans-Jordan to Egypt 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 2 infantry moved from Southern Persia to Iraq 1 bomber moved from Trans-Jordan to Southern Persia 1 fighter moved from Eastern India to 83 Sea Zone 1 fighter moved from Egypt to Ukraine 3 aaGuns, 1 artillery and 22 infantry moved from Burma to Eastern India 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from United Kingdom to French West Africa 1 submarine moved from 104 Sea Zone to 110 Sea Zone Place Units - British 1 airfield placed in Egypt 3 infantry placed in Southern Persia 1 fighter and 2 infantry placed in Union of South Africa British undo move 3. 1 fighter and 2 infantry placed in Union of South Africa British undo move 3. 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,2,1,5,2,4,5,3,3,4,3,4,4,3 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,6,2,2,5,1,5,3 British collect 25 PUs (11 lost to blockades); end with 26 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.00 Americans regular : 0.50 Italians regular : 0.33 Japanese regular : 1.33 British regular : 2.00
Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.








