TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 7 transports; Remaining resources: 4 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 unit repaired. 1 destroyer moved from 115 Sea Zone to 107 Sea Zone 2 tactical_bombers moved from Western Germany to 107 Sea Zone 1 fighter moved from Western Germany to 107 Sea Zone 1 bomber moved from Western Germany to 107 Sea Zone 2 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Scotland 1 battleship and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone 1 carrier moved from 115 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone 1 fighter moved from 115 Sea Zone to 107 Sea Zone Combat - Germans Battle in Scotland Battle in 107 Sea Zone Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 battleship Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits British roll dice for 1 battleship in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans lost in 107 Sea Zone 1 battleship owned by the British lost in 107 Sea Zone Germans win, taking Scotland from British with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 bomber Casualties for British: 1 battleship Non Combat Move - Germans 2 infantry moved from Western Germany to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Scotland 1 fighter moved from 107 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to Western Germany 5 infantry moved from Bulgaria to Romania 2 artilleries moved from France to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from 107 Sea Zone to Normandy Bordeaux 1 infantry moved from France to Western Germany 5 infantry moved from Finland to Norway 4 mech_infantrys moved from France to Germany 5 armour moved from France to Western Germany 1 aaGun moved from France to Western Germany 1 aaGun moved from Western Germany to Germany 3 armour moved from Western Germany to Germany 1 armour moved from Yugoslavia to Germany 2 artilleries moved from Yugoslavia to Slovakia Hungary 9 infantry moved from Slovakia Hungary to Poland 5 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Slovakia Hungary to Germany 3 artilleries moved from Slovakia Hungary to Poland 2 armour moved from Western Germany to Germany 2 armour moved from Yugoslavia to Germany 1 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Slovakia Hungary to Poland Place Units - Germans 1 carrier and 1 destroyer placed in 113 Sea Zone 1 transport placed in 113 Sea Zone 3 transports placed in 115 Sea Zone 3 transports placed in 116 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 43 PUs; end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -1.17 British regular : 0.33
Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.








