TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 armour moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 armour moved from Hunan to Kwangsi 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Malaya to Shan State 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 3 fighters moved from 36 Sea Zone to Borneo 2 tactical_bombers moved from 36 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from French Indo China to Japan 1 battleship and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from French Indo China to Shan State 1 bomber moved from French Indo China to Yunnan Combat - Japanese Battle in Borneo Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 6/7 hits, 3.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Soviet Far East from Russians to Japanese EDIT: Changing ownership of Sakha from Russians to Japanese EDIT: Removing units owned by Japanese from Siberia: 2 infantry EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry EDIT: Adding units owned by Japanese to Sakha: 1 infantry EDIT: Turning off Edit Mode 2 tactical_bombers moved from Borneo to 43 Sea Zone 3 fighters moved from Borneo to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone 6 carriers, 1 destroyer and 7 submarines moved from 36 Sea Zone to 43 Sea Zone 2 fighters moved from Shan State to 43 Sea Zone 1 tactical_bomber moved from Shan State to 43 Sea Zone 1 fighter moved from Yunnan to French Indo China 1 aaGun and 10 infantry moved from Manchuria to Jehol 10 infantry moved from Shantung to Jehol 2 artilleries moved from Shantung to Jehol 1 aaGun, 6 artilleries and 1 infantry moved from Shantung to Kiangsu 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu 3 transports moved from 19 Sea Zone to 6 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 6 infantry moved from 19 Sea Zone to Kiangsu 2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu 1 bomber moved from Yunnan to Japan 1 submarine moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 2 artilleries and 1 infantry placed in Kiangsu 3 infantry placed in French Indo China 1 destroyer and 2 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.83 Japanese regular : 5.00 UK_Pacific regular : -0.67
Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.







