TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 carrier, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Tula Germans take Tula from Russians 1 armour moved from Tula to Kursk 13 armour and 10 mech_infantrys moved from Bryansk to Rostov 2 infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 infantry moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 armour and 1 mech_infantry moved from Bessarabia to Ukraine 1 infantry moved from Vologda to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Vologda 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians Combat - Germans Battle in Ukraine Germans attack with 2 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 armour, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 13 armour and 10 mech_infantrys Russians defend with 1 artillery and 3 infantry Germans roll dice for 13 armour and 10 mech_infantrys in Rostov, round 2 : 11/23 hits, 9.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 13 armour and 9 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 aaGun moved from Bessarabia to Ukraine 1 aaGun, 5 artilleries and 15 infantry moved from Bryansk to Kursk 1 artillery and 2 infantry moved from Poland to Eastern Poland 1 artillery and 6 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Austria to Slovakia Hungary 1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Novgorod to Nenetsia 1 mech_infantry moved from Novgorod to Vologda 2 infantry moved from Vologda to Novgorod 1 aaGun and 2 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Vologda to Novgorod 1 infantry moved from Vologda to Novgorod 1 bomber moved from Normandy Bordeaux to Western Germany 1 carrier moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone Place Units - Germans 1 carrier and 1 fighter placed in 113 Sea Zone 3 artilleries placed in Leningrad 1 artillery and 8 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.33
Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.







