TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from Queensland to Caroline Islands 1 fighter moved from 54 Sea Zone to Caroline Islands 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 4 fighters moved from Queensland to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 2/3 hits, 0.50 expected hits 2 fighters owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 5/9 hits, 3.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -15 Casualties for Americans: 2 fighters and 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 bomber moved from Caroline Islands to Gilbert Islands 2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 destroyers and 3 transports placed in 101 Sea Zone 2 fighters placed in Western United States 1 infantry placed in Central United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 16 infantry moved from Yunnan to Burma 1 fighter moved from Sikang to Burma 2 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 artilleries and 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to Belgian Congo 3 armour moved from Union of South Africa to Belgian Congo 1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Egypt to Alexandria 3 fighters moved from Egypt to Alexandria 1 infantry moved from Tunisia to Libya British take Libya from Italians 1 fighter moved from India to 37 Sea Zone 1 bomber moved from Persia to 38 Sea Zone 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 fighter moved from India to 38 Sea Zone 1 tactical_bomber moved from India to Kweichow Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 38 Sea Zone British attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer British roll dice for 1 bomber and 1 fighter in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the British lost in 38 Sea Zone 1 destroyer owned by the Japanese lost in 38 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -6 Casualties for British: 1 bomber Casualties for Japanese: 1 destroyer Battle in Kweichow British attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belgian Congo British attack with 3 armour and 1 infantry Italians defend with 1 infantry British roll dice for 3 armour and 1 infantry in Belgian Congo, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Anglo Egyptian Sudan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Alexandria British attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tanganyika Territory British attack with 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Tanganyika Territory, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Tanganyika Territory, round 4 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Tanganyika Territory, round 5 : 2/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 3 fighters moved from Alexandria to Egypt 1 infantry moved from Algeria to Tunisia 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Iraq to Trans-Jordan 2 aaGuns, 1 infantry and 1 mech_infantry moved from Yunnan to Burma 1 aaGun, 2 artilleries and 11 infantry moved from India to Burma 1 tactical_bomber moved from Kweichow to Burma 1 fighter moved from 38 Sea Zone to Burma 1 fighter moved from 37 Sea Zone to Burma 2 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 airfield placed in Egypt 2 fighters placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : 1.50 Italians regular : -2.33 Japanese regular : 2.00 Japanese AA : 1.50 British regular : 1.83
Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.







