TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 4 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/9 hits, 3.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/7 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 4 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Southern Manchuria to Jehol 1 artillery and 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Southern Manchuria to Anhwe 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 artillery and 2 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 armour and 1 infantry moved from Japan to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi 1 battleship moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to Kwangsi 1 fighter moved from Korea to 37 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 tactical_bomber moved from Japan to 37 Sea Zone 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu 1 carrier, 1 cruiser and 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 battleship moved from 7 Sea Zone to 35 Sea Zone 2 artilleries and 3 infantry moved from Japan to Kyushu 3 aaGuns moved from Japan to Kyushu 1 infantry moved from Hokkaido to Japan 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Kwangsi 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 fighter moved from Japan to Kwangsi 2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 1 destroyer moved from 7 Sea Zone to 35 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 35 Sea Zone Place Units - Japanese 4 transports placed in 7 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 31 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : -0.17
Oh my god, I didn’t know this existed! I doubt many people play it, but it’s a great source of ideas. Its files are full of different kinds of modifications. One of the greatest contributions from HoI4 to its predecessors was the development of logistics, and here I can even see railroads and everything, with accelerated unit movement. Each of these games has its own unique elements that give them value, and this project seems to bring a bit of everything together. You don’t see those massive unit stacks in regions because the unit values are higher, so the map doesn’t look as overloaded as in World at War. In that sense, G40 looks cleaner, but this one incorporates everything—it’s like a whole universe.







